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Forums - Gaming - What are development costs spent on?

That's a rarity, since you are talking about a studio with pre-existing tech and a very well oiled machine of developers operating at max capacity (keep in mind too that ND shares a code base with Insomniac, thereby increasing the amount of work produced + halving the cost of development costs). The majority of the game industry is not like this at all.



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Actually, they had to learn how to entirely re-work the way they code because they coded in a weird way in the PS2 era

Well I wish there were more like Naughty Dog, but you would assume many studios, certainly within companies like EA, share technology



Gnac said:
In no particular order:

Ball pits
Beer kegs
Nerf guns
Strip-o-grams
Cuban cigars
Helicopters
Hangover remedies

Those are just for cheap casual games. Hardcore games demand at least ten million dollars worth of hookers and blow.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Gnac said:
In no particular order:

Ball pits
Beer kegs
Nerf guns
Strip-o-grams
Cuban cigars
Helicopters
Hangover remedies

My ideal work place.




PSN: chenguo4
Current playing: No More Heroes

more developement time = more night sessions at the office = more costs from pizza service



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I find something wrong with the increasing development costs. It will increase to a point where developers won't take risks which will kill the industry in the long run. Just look at the current state of the Japanese video game market