By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - So, Final Fantasy 13 will have cost $100+ million to make?

Zuhyc said:
SE won't put the cost of the crystal tools engine on the FF XIII budget. All their future consoel titles will use the engine, probably even DQ X.

And 10 million? No FF game has ever sold that much.


Well, FF VII sold 10 million in ps1 with the internation version. But again, S-E want to 13 make what 7 made, expand the series greately, and it can do this if it have the quality it looks like to have and have a high-budget market campaign. If you wanna to bet with me I say it will have the biggest worldwide first week for a FF ever and will have great legs, it do can reach the 10 million mark or even more. See the most wanted charts for all regions, in US FFXIII is in 3rd place with ps3 and 6rd place in 360, in EU both versions are in the top 10 and Japan it's in the first position for many years from now.



Around the Network
invetedlotus123 said:
Zuhyc said:
SE won't put the cost of the crystal tools engine on the FF XIII budget. All their future consoel titles will use the engine, probably even DQ X.

And 10 million? No FF game has ever sold that much.


Well, FF VII sold 10 million in ps1 with the internation version. But again, S-E want to 13 make what 7 made, expand the series greately, and it can do this if it have the quality it looks like to have and have a high-budget market campaign. If you wanna to bet with me I say it will have the biggest worldwide first week for a FF ever and will have great legs, it do can reach the 10 million mark or even more. See the most wanted charts for all regions, in US FFXIII is in 3rd place with ps3 and 6rd place in 360, in EU both versions are in the top 10 and Japan it's in the first position for many years from now.

Alright that's a bet!



Soriku said:
Anyone have a break down on what the game might have to sell to make a profit on both consoles? For sure I don't think they're gonna be making a lot of money on this game...


Costs:
Development: $100 mill
Marketing and promotion: $30 million
-------------
= $130 million

Each shipped copy gives the publisher $25 in revenue.

$130 mill/$25= 5.200,000 copies of FF13 on PS360 need to be shipped to break even.



Slimebeast said:
Soriku said:
Anyone have a break down on what the game might have to sell to make a profit on both consoles? For sure I don't think they're gonna be making a lot of money on this game...


Costs:
Development: $100 mill
Marketing and promotion: $30 million
-------------

= $130 million

Each shipped copy gives the publisher $25.

130 mill/25= 5.200,000 copies of FF13 on PS360 need to be shipped to break even.

Can you tell me how expensive XIV is? And Versus XIII? Agito XIII? Birth By Sleep? Kingdom Hearts III? FF XV?

Thanks



1 game takes the same amount of money as the GDP of a small country. this is epic :o



Around the Network
Zuhyc said:
Slimebeast said:
Soriku said:
Anyone have a break down on what the game might have to sell to make a profit on both consoles? For sure I don't think they're gonna be making a lot of money on this game...


Costs:
Development: $100 mill
Marketing and promotion: $30 million
-------------

= $130 million

Each shipped copy gives the publisher $25.

130 mill/25= 5.200,000 copies of FF13 on PS360 need to be shipped to break even.

Can you tell me how expensive XIV is? And Versus XIII? Agito XIII? Birth By Sleep? Kingdom Hearts III? FF XV?

Thanks

I have no idea, i can't even estimate the costs of those games.

Couldn't you have picked some Western developed games instead? ^^



Slimebeast said:
Zuhyc said:
Slimebeast said:
Soriku said:
Anyone have a break down on what the game might have to sell to make a profit on both consoles? For sure I don't think they're gonna be making a lot of money on this game...


Costs:
Development: $100 mill
Marketing and promotion: $30 million
-------------

= $130 million

Each shipped copy gives the publisher $25.

130 mill/25= 5.200,000 copies of FF13 on PS360 need to be shipped to break even.

Can you tell me how expensive XIV is? And Versus XIII? Agito XIII? Birth By Sleep? Kingdom Hearts III? FF XV?

Thanks

I have no idea, i can't even estimate the costs of those games.

Couldn't you have picked some Western developed games instead? ^^

The next main GTA? Halo: Reach? Uncharted 2?



and the rest ....



 

Zuhyc said:
Slimebeast said:
Zuhyc said:
Slimebeast said:
Soriku said:
Anyone have a break down on what the game might have to sell to make a profit on both consoles? For sure I don't think they're gonna be making a lot of money on this game...


Costs:
Development: $100 mill
Marketing and promotion: $30 million
-------------

= $130 million

Each shipped copy gives the publisher $25.

130 mill/25= 5.200,000 copies of FF13 on PS360 need to be shipped to break even.

Can you tell me how expensive XIV is? And Versus XIII? Agito XIII? Birth By Sleep? Kingdom Hearts III? FF XV?

Thanks

I have no idea, i can't even estimate the costs of those games.

Couldn't you have picked some Western developed games instead? ^^

The next main GTA? Halo: Reach? Uncharted 2?



Yes, but what do you want me to do lol?

between the development costs, the man hours and the advertisement they are gonna do, I highly doubt that this game can cover it's costs.... especially with the userbase it releases to in JP...

Now if you discount the development to the 10 next games, sure... why not discount the man hours too cause that's experience gained on the HD consoles? Or the advertizing cause it increases brand recognition?

FFXIII is mostly sunk cost for Square, but that's in the previous fiscal years already.



OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO