By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - How Microsoft Ruined fun for everybody

crumas2 said:

You're kidding, right?  You're trying to compare a console with several times the performance of the Wii, the ability to be used as a DVD player, media center capable, supporting HD games, the ability to have a mass storage device (hard drive), etc., and saying that the Wii is a good value for about the same price?  Nintendo could probably still make money on the machine at $150, yet they keep the price at $250.  I have no problem with that, but I'm not going to pretend MS is bad because they charge a small fee for online services not even available on Nintendo's online system, while Nintendo is good because they don't charge for a bare-bones online system while charging much more for the base unit than they need to in order to turn a profit.

The bottom line is that MS makes a small profit or just about breaks even on each 360 sold, while Nintendo make a very large profit on each Wii sold.  So tell me again, which company is providing a good value for the price of the base console?  The people at Nintendo are reporting massive profits while the MS gaming division reports a loss due in part to how little margin they add into their console prices, and you think Nintendo is doing you a favor.  I'm starting to think you would give Nintendo a pass if they mugged you in an alley.

 

Let's...let's try this again. My guess is you're not reading what I write, but responding helps pass the time.

Okay, the original statement you made is that complaining about paying an additional $50/year (on top of the base unit price) for every year you use the system is "amusing" when not complaining "about the fact that the Wii has stayed at its original price of $250." This is a poor counter-argument because you're comparing an ongoing subscription fee to a unit price, i.e. two completely different things, instead of comparing unit price to unit price (or total price to total price, etc.). To put it in other terms, you're comparing a complete car to an optional service plan. Why?

The part about tech features has already been answered, and you've said nothing to make me reconsider that position.

Finally, your last paragraph is a complete mess. Two points: 1) What does a company's profits have to do with the consumer's value? Before responding, consider carefully what "value" to a consumer means. A small pearl of wisdom to start you off: it does not mean "moar stuff!"Nor does "Company X is making a profit!" have anything to do with it.

2) I invite you to point out any evidence that the underlined is true. Here is my post history. If you're correct, you should have no problem finding evidence to support your statement somewhere in my roughly 5,600 posts. In fact, it shouldn't take you more than a few minutes, right? I eagerly await your response.

S.T.A.G.E. said:

The base unit of the Xbox 360 offers more than the Wii. For starters the arcade system can hold saves for a couple of games (not uploaded) in the system with 256 MB port, so you can enjoy the system before the upgrade to 20, 60 or 120 GB HD's.

 I'm quite aware. But then again, that's something both systems share...

S.T.A.G.E. said:

After you try the month of Xbox Live gold, it's worth paying for annually. Who cares if you pay $200 in four years for an annual service? (Noticed I said service...not a system) That is fairly cheap. For the quality of updates you get on live, I don't see where all the complaining is coming from. Xbox 360 games value are worth more because of the fact that the replay value for them with Xbox Live is above par from what you get on the PS3 or the Wii. It can only get better.

That's fine that you feel that way. Personally, I don't think it's worth it, but I've never bashed folks who do. Look back at the post you're quoting: the reason I brought it up isn't "lol you're getting ripped off," it's that he's comparing a service (as you rightly point out) to a system.

S.T.A.G.E. said:

You're getting more for your money based on output with the Xbox 360 arcade. Paying $200 for an HD system is a steal.

Fair enough. I happen to disagree, since the Wii has many more things that I want, and I feel that my gaming PC is a usperior replacement, but since value is pretty subjective (that's another hint, crumas...) I can't argue: I can hardly deny that there are millions worldwide who feel as you do. Again, my point isn't to bash one system or argue that one is objectively better than the rest: it was to point out that crumas' rebuttal was entirely mis-aimed.



Around the Network
gergroy said:
wiifan75 said:
crumas2 said:
noname2200 said:
crumas2 said:

 

 

 

You don't know much about the 360 do you Wiifan?  If you are going to argue value you might as well get your facts straight.  First of all, the arcade system does come with a wireless controller.  Also, there isn't a single xbox 360 sku out there that has built in wifi, it's always been seperate. 

Funny thing about that, at least microsoft has a lan port on their console for people that want to have the best connection possible.  If you want to plug in directly to the wii you have to buy an attachment, lol. 

Anyway, the 360 is a good value, with dvd player, hd gaming, and xbox live headsets included.  with other models having hard drives, hi def cables, ethernet cables, and more. 

I'm not saying one is better than the other, I just think you need to know what you are talking about before you can have an opinion. 

History of Xbox 360 Price Cuts (USA)

* November 22, 2005
The Xbox 360 Premium and Core Units launch
o Xbox 360 Premium (20GB) - $399.99
o Xbox 360 Core (no HD) - $299.99

* April 29, 2007
The Xbox 360 Elite Console (120GB) launches
o Xbox 360 Elite (120GB) - $479.99

* August 6, 2007
Microsoft announces $50 price cut for Xbox 360 Premium. The Xbox 360 Elite is reduced by $30. Xbox 360 Core units are discounted by $20.
o Xbox 360 Premium (20GB) - $349.99
o Xbox 360 Core - $279.99
o Xbox 360 Elite - $449.99

* October 27, 2007
The Xbox 360 Arcade 'Family Console' is announced. This effectively replaces the original Xbox 360 Core units and includes a disk w/ 5 Xbox LIVE Arcade games and a 256MB memory card.
o Xbox 360 Arcade - $279.99

My original point was that the comparison started with $250 Wii to a $199 360.  Comparison should have been to this $400.00 360 if to compare at all.  Secondly, I noted my mistake about the wireless controller.  Third, I don't know anyone excited about an ethernet port on their console anymore with the advancements of WiFi.  Again, I was mistaken to think the Pro 360 had such hi tech stuff like WiFi with wireless controllers and BIG HD AND HDDs with larger HDDDs too.

Sounds more like you are grabbing at recent posts and missing the OP altogether.  Nintendo opened at $250.  They are still $250.  360 didn't receive price drop to win over friends.  It was being outsold.  The business is to make money.  Nintendo did that with practical offering and an acceptable price.  They were more focused about low price and profit at the same time.  Your thinking that people should make equipment for you for no profit is just dumb and needs no further attention.  That MS, NOT 360, charges for so many individual items is the point in the beginning.  But if you are happy spending real money for a new T-shirt for your avatar and buying extra items for games you've already paid for, and paying to play online when other consoles offer the same for free then that's your choosing.  I'm happy with the online offering I use now and it's enough for me.  PS3 offers free online and that's great for them.  If you are happy with your online options, then congrats.  But not everyone is.



Consoles owned: NES, N64, PS1, GC, PS2, Wii.

Currently playing...

     

wiifan75 said:
gergroy said:
wiifan75 said:
crumas2 said:
noname2200 said:
crumas2 said:

 

 

 

You don't know much about the 360 do you Wiifan?  If you are going to argue value you might as well get your facts straight.  First of all, the arcade system does come with a wireless controller.  Also, there isn't a single xbox 360 sku out there that has built in wifi, it's always been seperate. 

Funny thing about that, at least microsoft has a lan port on their console for people that want to have the best connection possible.  If you want to plug in directly to the wii you have to buy an attachment, lol. 

Anyway, the 360 is a good value, with dvd player, hd gaming, and xbox live headsets included.  with other models having hard drives, hi def cables, ethernet cables, and more. 

I'm not saying one is better than the other, I just think you need to know what you are talking about before you can have an opinion. 

History of Xbox 360 Price Cuts (USA)

* November 22, 2005
The Xbox 360 Premium and Core Units launch
o Xbox 360 Premium (20GB) - $399.99
o Xbox 360 Core (no HD) - $299.99

* April 29, 2007
The Xbox 360 Elite Console (120GB) launches
o Xbox 360 Elite (120GB) - $479.99

* August 6, 2007
Microsoft announces $50 price cut for Xbox 360 Premium. The Xbox 360 Elite is reduced by $30. Xbox 360 Core units are discounted by $20.
o Xbox 360 Premium (20GB) - $349.99
o Xbox 360 Core - $279.99
o Xbox 360 Elite - $449.99

* October 27, 2007
The Xbox 360 Arcade 'Family Console' is announced. This effectively replaces the original Xbox 360 Core units and includes a disk w/ 5 Xbox LIVE Arcade games and a 256MB memory card.
o Xbox 360 Arcade - $279.99

My original point was that the comparison started with $250 Wii to a $199 360.  Comparison should have been to this $400.00 360 if to compare at all.  Secondly, I noted my mistake about the wireless controller.  Third, I don't know anyone excited about an ethernet port on their console anymore with the advancements of WiFi.  Again, I was mistaken to think the Pro 360 had such hi tech stuff like WiFi with wireless controllers and BIG HD AND HDDs with larger HDDDs too.

Sounds more like you are grabbing at recent posts and missing the OP altogether.  Nintendo opened at $250.  They are still $250.  360 didn't receive price drop to win over friends.  It was being outsold.  The business is to make money.  Nintendo did that with practical offering and an acceptable price.  They were more focused about low price and profit at the same time.  Your thinking that people should make equipment for you for no profit is just dumb and needs no further attention.  That MS, NOT 360, charges for so many individual items is the point in the beginning.  But if you are happy spending real money for a new T-shirt for your avatar and buying extra items for games you've already paid for, and paying to play online when other consoles offer the same for free then that's your choosing.  I'm happy with the online offering I use now and it's enough for me.  PS3 offers free online and that's great for them.  If you are happy with your online options, then congrats.  But not everyone is.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


lol, ok, lets read the last line of my statement again shall we.

"I'm not saying one is better than the other, I just think you need to know what you are talking about before you can have an opinion. "

honestly, I think all the consoles are worth their prices because they are all great.  I'm not here to tout one console over another.  The wii is a great console with a unique control scheme and awesome games.  Their online functionality is a joke, but thats fine.  The psn is a great online system and it being free is awesome.  Xbox live is worth every cent because with it you get access not just to playing against people online with the best online system out there, but you also get netflix, 1 vs 100, early access to demo's and a heck of a lot more. 

My point, is if you don't know what you are talking about then how can you have an opinion?  How do you know xbox live isn't a good deal if you haven't experienced it?  It's like my nephew who said he didn't like watermelon and refused to even try it for years until one day he actually tried and now he loves the stuff. 

All your misinformation about the xbox just serves to tell me you don't know what you are talking about.  So if you don't know what you are talking about... how can you have an opinion on it?



noname2200 said:

Let's...let's try this again. My guess is you're not reading what I write, but responding helps pass the time.

Okay, the original statement you made is that complaining about paying an additional $50/year (on top of the base unit price) for every year you use the system is "amusing" when not complaining "about the fact that the Wii has stayed at its original price of $250." This is a poor counter-argument because you're comparing an ongoing subscription fee to a unit price, i.e. two completely different things, instead of comparing unit price to unit price (or total price to total price, etc.). To put it in other terms, you're comparing a complete car to an optional service plan. Why?

The part about tech features has already been answered, and you've said nothing to make me reconsider that position.

Finally, your last paragraph is a complete mess. Two points: 1) What does a company's profits have to do with the consumer's value? Before responding, consider carefully what "value" to a consumer means. A small pearl of wisdom to start you off: it does not mean "moar stuff!"Nor does "Company X is making a profit!" have anything to do with it.

2) I invite you to point out any evidence that the underlined is true. Here is my post history. If you're correct, you should have no problem finding evidence to support your statement somewhere in my roughly 5,600 posts. In fact, it shouldn't take you more than a few minutes, right? I eagerly await your response.

 

Okay, as you say, let's try this again.

Point 1.  Microsoft runs a service, Xbox Live, that has a lot of features (software updates, online chat, messaging, free symposium videos (E3, ComicCon, etc.), streaming movies (pay-per-view), game downloads (pay-per-download), game videos, how-to videos, themes, etc., but only charges a subscription fee if the user wants to use a specific service... online gaming.  Let's assume for the sake of the argument that it costs MS very little to host the online gaming.  What does MS charge for the online gaming if you buy a 12+1 month subscription?  $50 SRP, which works out to about $3.85 per month.  I don't know what it costs MS to provide this service, but considering all the rest is free or pay-per-view/download, I'm not going to complain about a one month charge that is less than I spend for lunch each day.   Considering we never use our Wii for online gaming (yes, we have a Wii), I'm going to compare the non-gaming part of the MS online service to the Wii service.  Both are free.

Point 2.  MS builds a very advanced gaming console with a lot of hardware in it (DVD drive that can play movies, some models with hard drive, some without), HD resolution gaming with hardware scaling, built-in ethernet (which by the way, does remove lag that often occurs in WiFi scenarios), upgradeable hard drive, etc.  They sell this unit, initially, at a loss.  Granted, they didn't do this out of the kindness of their hearts... they did it to try and move units.  They now sell units at or just above cost.  Nintendo releases a gaming console at $250, and brags after a while that they have made money on every single unit.  Nice.  My hat's off to them.  3 years later, they still sell the same unit for $250.  They're making really good money on each unit sold.  Good for them.

Summary:

1.  Excluding online gaming, MS and Nintendo both give away their online access (system updates, etc.) for free.  The Nintendo online service has a tiny number of features compared to what's available on XboxLive.  Should MS be giving away all these features for free?  Should Nintendo be providing these extra features?  Does Nintendo provide an online gaming feature for their users?  If so, is it free?  Is MS screwing over their customers by providing optional gaming at $3.85 per month?

2.  MS is selling the machine at cost or close to it.  Nintendo is selling their unit at a very good profit.  Is either company gouging the customer?

3.  You can add/upgrade a hard drive on the 360, or buy a 360 with one built in.  Nintendo has decided their customers don't need this option.  MS provided built in Ethernet, while Nintendo provided built in WiFi.  Hardcore FPS games prefer hardwired connections over WiFi to reduce lag.  Hardwired connections are less convenient than WiFi for those who don't care about top FPS performance.  Did MS screw over their customers?  Did Nintendo?

It seems to me that both companies made calls regarding how best to serve their customers.  I don't see either company screwing over their customers... I see two companies with two different approaches that appeal to different audiences.  So, when I see a thread titled "How microsoft ruined fun for everybody", I have to comment on how rediculous a statement that is.



That's a much better post. I still don't agree with it, mind you, and for the same reasons I've outlined before, but had you led with that post I would have kept my mouth shut. I do take serious issue with excluding online multiplayer as a feature just because you personally don't use it on your Wii, but what say we agree to disagree on the issue?



Around the Network

Yeah, yeah, Microsoft is so evil.



noname2200 said:
That's a much better post. I still don't agree with it, mind you, and for the same reasons I've outlined before, but had you led with that post I would have kept my mouth shut. I do take serious issue with excluding online multiplayer as a feature just because you personally don't use it on your Wii, but what say we agree to disagree on the issue?

I wasn't even sure that the Wii had games with online components.  Which games are they?  I would like to check that out.



crumas2 said:
noname2200 said:
That's a much better post. I still don't agree with it, mind you, and for the same reasons I've outlined before, but had you led with that post I would have kept my mouth shut. I do take serious issue with excluding online multiplayer as a feature just because you personally don't use it on your Wii, but what say we agree to disagree on the issue?

I wasn't even sure that the Wii had games with online components.  Which games are they?  I would like to check that out.

Oh there are several. The big retail ones with full online multiplayer that I can think of off the top of my head are the usual suspects (Brawl, Mario Kart, Conduit) and a bunch more smaller ones (Mario Strikers, Batallion Wars, Tiger Woods/Madden/Grand Slam Tennis/EA Sports games in general, MoH, Excitebots, and dozens more). There are also WiiWare games with full online multiplayer, most notably Bomberman Blast and Hudson's FPS games, although there are a bunch more there too. In addition, several titles offer downloadable/uploadable content, like Boom Blox, Blast Works, etc. in a system that's much akin to Little Big Planet. And of course there's good ol' DLC, i.e. the newest in milking gamers for every penny.



We've talked about DLC in here and I just came across this writing. I agree with this. The only DLC I buy is tracks for Guitar Hero. It's like iTunes but I get my extras by singing or playing the different instruments. I don't mind the pricing for it as DLC because I'd rather pay that small price for the one or two songs I want instead of $50 for a CD of stuff that I don't want. But things the article points out like someone making DLC available on launch day instead of bundling it with the new released game is just crazy. What thoughts are out there.



Consoles owned: NES, N64, PS1, GC, PS2, Wii.

Currently playing...