SickleSigh said: I would get rid of cutscenes and games that prioritize story and characters above gameplay, (most new final fantasys, MGS4) and first person rpgs. Maybe it's just me but I liked games that were fun more then setting my controller down for a good 10 min every time I kill something. |
Seconded. Cutscenes need to go, now. I think Bioshock handled it pretty well, they put their "cutscenes" in the actual game world, as opposed to switching to some cinematic. Story exposition is great, IMO, but when it's being done in a manner where your gameplay is interrupted and you are forced into a passive role, that is uncool in the extreme.