rendo said:
LordTheNightKnight said: You all really think just declaring they need online will somehow mean they actually do? Try getting evidence it's actually hurting them. And I mean evidence that you aren't interpreting that way. |
Already provided evidence. You know, the part about how I've BARELY touched the Wii in favour of the 360 due to the lack of online experience the Wii currently offers? I can guarantee anyone else who's in favour of a stronger online presence from Nintendo is in the same boat, or something similar at least.
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Yes to be honest I bought The Conduit hoping for better online capabilities. But without Wii speak in World Wide or regional needing to enter tons of friend codes. I quickly threw the Conduit on my shelf, nobody from my friends list was ever on and it just didn't seem worth the hassle when I can play Halo3 on Live with chat and vehicles.
If Nintendo improved their network I would gladly stop shelling out my 59$ a year and go with a Nintendo system instead. But the fact is Nintendo's system is flawed.
As for evidance that its hurting them. When Halo3 launched I remember their being 500,000+ gamers on live at any given time. Today that has dropped to between 40,000-70,000 depending on whether your playing social slayer or regular mode. That is essentiall 500,000 x 59.99$ = 29,995,000 in pure profit. Thats almost 30-million dollars earned from Live on the Halo3 launch alone. Today Halo brings in 4,199,300$ in X-Box Live subscriptions.
Thats only talking Halo its not even including all the other gamers who play other games online. Thats evidance that XBL is making a crap load of money and Nintendo is failing to generate such money. Sure Nintendo is giving us their service for free but if they improved their service thats less money in the competitions wallet.
Every dollar Microsoft gains from live is one less dollar spent on Nintendo products! Thats evidance enough for me!