I don't see the problem with this function - I would have used it on Metroid Prime 1 and 2 if I could have as I ended up trading them both before reaching the end (in both cases because of boss battles I just couldn't win). I'd also like the feature as I'm playing Little King's Story - I've probably spent 4 hours trying to beat Duvroc now, and while I'm sure I'll manage it eventually, it might take another 4: enjoyment-wise, I'd rather be able to just tell the game to imagine I've beaten him (if only so I don't have to sit through the cutscene that introduces him for the twentieth time).



















