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They need to just stop making games. The MGS remake was a slap in the face to real MGS fans (CG matrix scenes were terrible, voice acting was over done ect) and Too Human was well Too Human.



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big_boss said:
They need to just stop making games. The MGS remake was a slap in the face to real MGS fans (CG matrix scenes were terrible, voice acting was over done ect) and Too Human was well Too Human.

Dude, this is exactly how Kojima wanted the cutscenes to be in the first place. :/



Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

Watch my insane gameplay videos on my YouTube page!

big_boss said:
They need to just stop making games. The MGS remake was a slap in the face to real MGS fans (CG matrix scenes were terrible, voice acting was over done ect) and Too Human was well Too Human.

actually....those MGS issues were added by Kojima himself....thats the way MGS was suppose to be but he had restraints

Judging by the number of people who have played Too Human on this forum, I would be surprised if it had not made money.



JaggedSac said:
Judging by the number of people who have played Too Human on this forum, I would be surprised if it had not made money.

It flopped, there will never be a sequel.



 

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SHMUPGurus said:
big_boss said:
They need to just stop making games. The MGS remake was a slap in the face to real MGS fans (CG matrix scenes were terrible, voice acting was over done ect) and Too Human was well Too Human.

Dude, this is exactly how Kojima wanted the cutscenes to be in the first place. :/

Um what?  http://www.gamespot.com/gamecube/action/metalgearworkingtitle/news.html?sid=6029270&page=2

GS: To what extent is this cinematic director involved with the project? Because the Metal Gear games are very well known for your cinematic touch, so it’s interesting that a new director should come into the project.

HK: To a great extent. He's very much involved. Mr. Kitamura grew up playing up my games as a kid, and he;s a fan of mine, and I'm a big fan of his films. I think there's no one better than Mr. Kitamura in the Japanese film industry right now. And the thing is, a Metal Gear game has to be directed by me, but if it wasn't me, if it's Ryuhei Kitamura, then fine, please, do as you wish, I can say that. We use motion actors and we do rehearsals and we create sets, and it is quite dangerous doing all the jumping and rolling and all that, and we've spent two months including the rehearsal. Mr. Kitamura really respected and honored the original work, so like the helicopter, the chopper flying up, the scene there is pretty loyal to the original scene. But then we said, "This isn't it. If we're going to have Mr. Kitamura do it, we want him to do it his way." So what you're not seeing now, but what you'll see later on in the game is totally different. You'll be shocked.



From Wikipedia.org:

"Kitamura created many of the games cinematics to look identical to those in the original Metal Gear Solid, but upon inspection Hideo Kojima had him redo them."

Kitamura is known for creating matrix-like cutscenes. And what you posted actually proves my point. He wanted Kitamura to do it his way anyways.



Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

Watch my insane gameplay videos on my YouTube page!

Aion said:
JaggedSac said:
Judging by the number of people who have played Too Human on this forum, I would be surprised if it had not made money.

It flopped, there will never be a sequel.

Perhaps you should have quoted my first post.



SHMUPGurus said:

From Wikipedia.org:

"Kitamura created many of the games cinematics to look identical to those in the original Metal Gear Solid, but upon inspection Hideo Kojima had him redo them."

Kitamura is known for creating matrix-like cutscenes. And what you posted actually proves my point. He wanted Kitamura to do it his way anyways.

 

Your original post makes it sound like the cutscenes in MGS: TS were Kojima's original vision for the cutscenes, which is clearly not the case.  But I am sorry if I misinterpreted your comment.



Yeah, I have to admit my post wasn't that clear. Sorry for the confusion!



Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

Watch my insane gameplay videos on my YouTube page!