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Forums - Microsoft - MS Entertainment and Devices Division Earnings Report

Entertainment and Devices Division
 

Three months ended June 30, Twelve Months Ended June 30,
(In millions, except percentages) 2009 2008 Percentage
Change
2009 2008 Percentage
Change
Revenue $1,189 $1,590 (25)% $7,753 $8,206 (6)%
Operating loss $(130) $(171) 24% $169 $497 (66)%

 
Entertainment and Devices Division (“EDD”) offerings include the Xbox 360 platform (which includes the Microsoft Xbox 360 video game console system, Xbox 360 video games, Xbox Live, and Xbox 360 accessories), the Zune digital music and entertainment platform, PC software games, online games and services, Mediaroom (our Internet protocol television software), the Surface computing platform, mobile and embedded device platforms, and other devices. EDD leads the development efforts for our line of consumer software and hardware products including application software for Apple’s Macintosh computers and Microsoft PC hardware products, and is responsible for all retail sales and marketing for Microsoft Office and Windows operating systems.
 

 

 

 
Three months ended June 30, 2009 compared with three months ended June 30, 2008
 
 
EDD revenue decreased across most lines of our business. Revenue from non-gaming business decreased $291 million or 42%, primarily reflecting decreased Mediaroom and Zune revenue. Xbox 360 platform and PC game revenue decreased $110 million or 12%, primarily as a result of decreased Xbox 360 console sales and decreased revenue per Xbox 360 console due to price reductions during the past 12 months, partially offset by increased Xbox Live revenue. We shipped 1.2 million Xbox 360 consoles during the fourth quarter of fiscal year 2009, compared with 1.3 million Xbox 360 consoles during the fourth quarter of fiscal year 2008. Foreign currency exchange rates accounted for a $27 million or two percentage point decrease in revenue.
 
 
 
EDD operating loss decreased primarily due to decreased costs of revenue and sales and marketing expenses, mostly offset by decreased revenue. Cost of revenue decreased $266 million or 31%, primarily driven by decreased Xbox 360 platform costs. Sales and marketing expenses decreased $107 million or 30%, reflecting decreased advertising and marketing expenses.
 
 
 
Twelve months ended June 30, 2009 compared with twelve months ended June 30, 2008
 
 
 
EDD revenue decreased across most lines of business. Revenue from our non-gaming business decreased $292 million or 12%, primarily reflecting decreased Zune and PC hardware product revenue. Xbox 360 platform and PC game revenue decreased $161 million or 3%, primarily as a result of decreased revenue per Xbox 360 console due to price reductions during the past 12 months, partially offset by increased Xbox 360 console sales and increased Xbox Live revenue. We shipped 11.2 million Xbox 360 consoles during fiscal year 2009, compared with 8.7 million Xbox 360 consoles during fiscal year 2008. Foreign currency exchange rates accounted for a $74 million or one percentage point decrease in revenue.
 
 
 
EDD operating income decreased primarily due to decreased revenue and increased research and development expenses, partially offset by decreased cost of revenue. Research and development expenses increased $252 million or 16%, primarily reflecting increased headcount-related expenses associated with the Windows Mobile device platform, driven by recent acquisitions. Cost of revenue decreased $326 million or 7%, primarily due to decreased Xbox 360 platform costs.

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Wierd that it says they have shipped less than last year.  Thought they were up YoY.  Must only be in US.  XBox 360 platform costs dropped.  Operating loss for the last three months is less than the operating loss for the last years three months. Overall, MS did not have a good financial report.



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The points you have highlighted are very curious indeed. I too assumed the 360 was up YOY unless they ment down over the quater from the same point last year



Nobody's perfect. I aint nobody!!!

Killzone 2. its not a fps. it a FIRST PERSON WAR SIMULATOR!!!! ..The true PLAYSTATION 3 launch date and market dominations is SEP 1st

At least for a Fiscal year comparison they shipped 2.5 million more units of 360 comparatively to the last Fiscal year. That's definitely good. But it's obvious why revenue and profits are down. Revenue down of course because the 360 costs less and profits because they obviously aren't going to gain as much from it... if any. Even further in the last 6 months MS hasn't released a successful first party title (if any now that i recollect) so obviously that'll drive those down as well.

Now for down quarter to quarter is very interesting. It seemed that they had been selling better but maybe not. But it could be 2 things. One 360 actually isn't selling as well compared to last quarter maybe because of the economy or just that. Second, retailers may just not be buying as many as they were. 2008 was a huge year of gaming and they were buying recklessly. But gaming industry hasn't been as fortunate lately causing retailers to buy more cautiously.



Zune and Natal.



Looking forward to the holiday report they can't bleed as much with ODST... or can they?



It's just that simple.

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I actually think the report again looks favorable to the 360.

1st off 100,000 less 360s shipped if MS gets $200 (average) for each 360 purchased by a retailer that is $20M of the $110M less revenue compared to last year. That leaves $90M for other reductions in revenue such as price reductions and PC software related revenue reductions. Cant see much less 360 software related revenue reductions.

Cost of revenue (how much it costs to produce things) dropped $266M primarily because of 360.

Finally reduction of $291M revenue for non gaming business pushes everything else into the black.



Its libraries that sell systems not a single game.

MS will be fine.



they did ship more 360 in the whole fiscal year compared to fiscal year 2007-2008



Halo Wars was q3 right?

Does Halo make them money are do they just make Bungie employees hundreds of millions



Repent or be destroyed

from the figures would it be far fetched to say it now costs Microsoft sub $200 to manufacture a console [or at least a core]. I think they are @ the very least breaking even with current prices.