I actually think the report again looks favorable to the 360.
1st off 100,000 less 360s shipped if MS gets $200 (average) for each 360 purchased by a retailer that is $20M of the $110M less revenue compared to last year. That leaves $90M for other reductions in revenue such as price reductions and PC software related revenue reductions. Cant see much less 360 software related revenue reductions.
Cost of revenue (how much it costs to produce things) dropped $266M primarily because of 360.
Finally reduction of $291M revenue for non gaming business pushes everything else into the black.
Its libraries that sell systems not a single game.







