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Forums - Nintendo - Nintendo Wii vs Original Xbox

Can anybody post some videos like Splinter Cell xbox versus Splinter Cell Gamecube, Beyond Good and Evil xbox versus BGE Gamecube, and Prince of Persia XBOX versus Prince of Persia Gamecube? All this tallk that are some are stating that Gamnecube was more powerful graphically than xbox (something I never would have thought to be possible), just makes me wish to see what the differences in these multi-plat games are on the two systems.



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@txrattlesnake Multiplatform games never prove anything on how "powerful" a console is. They are developed on the idea of both console's limitation. The console that has the less common hardware is usually the one that lags behind as well. So that wouldn't really prove anything. Something that will prove something(though not always) is comparing the best looking games on both consoles, and even that isn't accurate because not all consoles are maxed out in the same way. No matter which is more powerful, the Gamecube and Xbox were on the same level. This is similar to the 360 and PS3. There are those who argue one or the other, but the difference, if there is one at all is very very small.



txrattlesnake said:
Can anybody post some videos like Splinter Cell xbox versus Splinter Cell Gamecube, Beyond Good and Evil xbox versus BGE Gamecube, and Prince of Persia XBOX versus Prince of Persia Gamecube? All this tallk that are some are stating that Gamnecube was more powerful graphically than xbox (something I never would have thought to be possible), just makes me wish to see what the differences in these multi-plat games are on the two systems.

Those are a little mixed, SC uses UE2 and Epic games did an ass job with the engine for Cube imo so Xbox wins on that front, Beyond Good and Evil are about the same, and Prince of Persia on GCN actually looked better on the Cube than Xbox. Xbox usually wins in content though, because like what I already posted before in this thread, Nintendo are usually idiots when it came about storage solutions, they didn't go full DVD size until Wii and that's been fucking them in the ass for awhile, as far as HDD and stuff goes, I like SDHC better since it can go up to 1-2TB with firmware updates and it's much smaller(in media size) while having faster seek time if you get the right Class.



txrattlesnake said:
Can anybody post some videos like Splinter Cell xbox versus Splinter Cell Gamecube, Beyond Good and Evil xbox versus BGE Gamecube, and Prince of Persia XBOX versus Prince of Persia Gamecube? All this tallk that are some are stating that Gamnecube was more powerful graphically than xbox (something I never would have thought to be possible), just makes me wish to see what the differences in these multi-plat games are on the two systems.


Splinter Cell GC looked worse then Splinter Cell XBOX and the same as the PS2. Multi platform is usually a bad indicator as developers get lazy oother systems.



Splinter Cell was made to take advantage of the Xbox's power. No wonder the GC and PS2 ports looked terrible. They only did those to sell more copies.



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IMO Super Mario Galaxy looks better than alot of Xbox games. It doesn't really matter though. It all comes down to which has better games to us and better sales to the company.



 

                      "The Common Cold Isn't So Common During The Cold"     

CatFangs806 said:
Splinter Cell was made to take advantage of the Xbox's power. No wonder the GC and PS2 ports looked terrible. They only did those to sell more copies.

It was more a problem with the engine, Epic is more PC oriented so they didn't know wtf they were doing with the Cube.



txrattlesnake said:
Can anybody post some videos like Splinter Cell xbox versus Splinter Cell Gamecube, Beyond Good and Evil xbox versus BGE Gamecube, and Prince of Persia XBOX versus Prince of Persia Gamecube? All this tallk that are some are stating that Gamnecube was more powerful graphically than xbox (something I never would have thought to be possible), just makes me wish to see what the differences in these multi-plat games are on the two systems.

2 problems with your request.

 

1. Online videos tend to be highly compressed and you lose details and subtlies that would you need to see for your such comaprisons to truly work.  Worse still is Nintendo uses a low bandwidth image capturing system on all their consoles (for the benefit of the media outlet so I've heard) while Microsoft uses high bandwidth captures (they invented .BMP for example) so videos will likely have quality problems right from the start.   The final issue is some web sites compress their videos more than others do (and soemtimes within the same site) so judging video to video from various sites (even from the same site) and across different consoles can cause disadvantages that don't provide a fair comaprison.

 

2. Mulitplatform games are usually built either to the lowest common denominator or with the strengths of one console in mind.  Splinter Cell was practically designed for the Xbox and then reworked for GC and PS2.    It's similar to RE4 on GC being built specifically for it and then being reworked for the PS2.

 

When someone of us are saying GC was graphicaly more powerful than Xbox, we mean in a technical sense.  I personallly feel they were graphically even but given the Xbox had a huge western audience following, western developer support and DirectX8 shaders it was provided with more effort to showcase its graphical prowesss than GC was.  Even the consoles name is a derivative of DirectX - Xbox.



The rEVOLution is not being televised

Lazy, lazy developers.



Wii is hard to develop for confirmed.