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Forums - Gaming - 3rd Party Developers Dont Care About Wii???

Crucial said:
fkusumot said:
Crucial said:
First off, I'm a 3rd party developer.

The most attractive thing about the Wii is accessibility. It is fairly inexpensive to develop for. Developing for the 360 or the PS3 requires a huge team of artists as well as quality graphics engineers. You really don't need that with the Wii.

I've worked for Sony before and worked on a "next gen title", and the budget just skyrockets with the artists and tech required to pull of something that you would all consider next gen.

Small developers will go for the Wii.

Well I hope you make a nice title for the Wii. How much would you guess it costs to make a Wii title?


About as much as it costs to make a PS2 title right now =)

That all depends, any dev studio can hire overqualified people that cost way too much and run the budget up. But really it takes very little. Especially in comparison to the 360 or PS3.

What I really like about this is that you get more budget for designers. More time to make quality game mechanics. I've been on enough projects where basically 85% of our budget had to go to making the game "look awesome". Those aren't the game I want to make.


 Thanks. That's about what I've heard. About 1 million for a PS2 or Wii title. DS about 400 thousand. Xbox360 around 2 million and PS3 about 2.5 million. You can scale those ratios up for better sound, graphics, spit 'n polish, etc. but for relative quality on each console the difference in the cost ratio will hold true. E.g., a superb Xbox360 title at 20 million vs. a superb DS title at 4 million. Sound about right?



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Something like that. I'm not a CEO or a producer, so I don't have a perfect frame of reference for dollar figures =)



This guy from Epic is talking about game ENGINES. Most of the Wii engines are just improved gamecube engines (since its identical architecture, but just faster).

Of course you aren't going to make money selling engines on the Wii. The Wii already has so many engines that developers have been using since 2001, there is no need to develop any more really.



vanguardian1 said:
Epic, IMHO, has gone downhill since the original Unreal Tournament, and although I liked UT2K4, it still wasn't as good. :(

LOL...  You're kidding right?



I did state that wrong, didn't I?

I meant I'm finding their software less appealing than I used to. I loved UT, hated UT2K3, enjoyed UT2K4, was completely disinterested in Gears, and the more I see of UT3, the less interested I am in it. :(

Btw, just to clarify, I'm 99% single-player style gamer, I rarely get to do any multiplayer PC-wise (and boy do I miss my old LAN parties)



Nobody is crazy enough to accuse me of being sane.

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vanguardian1 said:
I did state that wrong, didn't I?

I meant I'm finding their software less appealing than I used to. I loved UT, hated UT2K3, enjoyed UT2K4, was completely disinterested in Gears, and the more I see of UT3, the less interested I am in it. :(

Btw, just to clarify, I'm 99% single-player style gamer, I rarely get to do any multiplayer PC-wise (and boy do I miss my old LAN parties)

bah, Epic went downhill since the original release of Unreal =)

nah, I loved UT, and 2k4. But the original unreal was breathtaking 

 



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URNotE said:
my thing is cant they just use an engine they already had for the wii.. i dont see why mark rein would say that... but i dont know too much for game engines either..

Epic's games are only for showcasing their engines... the real money is on licensing the engines, not in the games. Right now the Wii supports Unreal Engine 2.5 (Red Steel uses UE 2.0 for example)

What he means is that pretty much everyone will: a) Be lazy and use a PS2 engine or b) Use a Nintendo engine.

No business for them here. 



vanguardian1 said:
I did state that wrong, didn't I?

I meant I'm finding their software less appealing than I used to. I loved UT, hated UT2K3, enjoyed UT2K4, was completely disinterested in Gears, and the more I see of UT3, the less interested I am in it. :(

Btw, just to clarify, I'm 99% single-player style gamer, I rarely get to do any multiplayer PC-wise (and boy do I miss my old LAN parties)

If you're 99% single player why did you mention games from a series with extremely weak single player components at best?  I mean UT's single player is a bunch of multiplayer maps thrown together with bots.  Also Gears of War got a 93.8% on Gamerankings and UT2004 got a 92.8% so it just seemed odd to hear a studio putting out that kind of product being called "going downhill".



Maybe because multiplayer games can be fun in singleplayer with decent A.I. bots?

Like it or not, there are still a TON of people in North America who can't get Cable/DSL, so it's not like it's an option, ya know.



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Crucial said:
First off, I'm a 3rd party developer.

The most attractive thing about the Wii is accessibility. It is fairly inexpensive to develop for. Developing for the 360 or the PS3 requires a huge team of artists as well as quality graphics engineers. You really don't need that with the Wii.

I've worked for Sony before and worked on a "next gen title", and the budget just skyrockets with the artists and tech required to pull of something that you would all consider next gen.

Small developers will go for the Wii.

Ey? Who are you if I may ask, and from which developer company? *Being extremely curious*.

Edit: yes I know now its very cheap to develop for the WII... I've also noticed that from certain creations, which 3rd party developers have dropped on the WII so far, which looks kinda "cheap". As someone has pointed out "Capcom", which is so far the only 3rd party developer which is taking the WII seriously by creating different types of games accesable for all kinds of gamers. Zack & Wicky, We Love Golf and RE: Umbrella Chronicles, three different types of games, and looking very much appealing and yes... it save them a whole lot of money then creating the same three games for on a PS3 or 360.

Low budget creations is one thing, but at least bring something decent, even more if you're such a "big company".



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