So Activision has announced an RRP of £55 for Modern Warfare 2 in the UK. Could this be the start of higher priced games? Currently, this is obviously an individual case in which Activision are trying to maximise profits on a game they know will sell great despite a higher than average launch price, however, other companies may soon have to sell at higher cost in order to simply survive. We all know the cost of game development has been shooting up over each generation whilst the cost of games has largely remained the same but can this trend continue?
With ever increasing development costs the only options I can see is either the merger of more publishers and developers so that each company can afford to take a few hits where games don't sell the ever increasing quantity needed to break even or for publishers to increase the price of games. I'm not sure I like the idea of the former as it could lead to the growth of giant publishing companies like EA and Activision, meaning less competition and also fewer new IP's which would be seen as high risks. So is raising prices the way forward? What would be the cut off point where you refuse to buy a game at a given price (I know I won't be buying MW2 at £55)?










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