@bdbd - it's like giving birth to a rhino through my peehole. Lack of reliable environmental artists/level builders causing a lot of grief. Going to have to outsource level design in order to keep a reasonable deadline. Right now, we're estimating Summer 2010 release, God willing. 








Yeah, the fortunate side of it all is, I'm too stubborn and stupid to ever quit. Fortunately, my lead programmer is the same way. Between the both of us, this game will happen through any means necessary!




