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Forums - Gaming - When will PS3 version of multiplat games be better than Xbox360 version?

Technical specifications are highly debatable. The reality is both systems have strong points and weak points. The notion that you can point to any thing in life and say this is better is nothing more then a supreme lack of imagination. It is a very narrow view on life. Say for example you compare a Musket to a Assault Rifle. You might say well obviously the latter is better. Now put that in context say your choosing which gun to give to a psychotic murderer in a crowded room that you yourself are in. I bet your definition of better shifts dramatically. Then again it could shift the other way granted that you are the murderer.

Context is everything. A opinion about superiority is entirely dependent upon your point of view. In this case make your point of view that of a developer. Which is better for your bottom line. Set aside your fan colored glasses for a moment. Which is more effective writing a game, or writing a game that is five times larger. Oh and do not forget this you will not get paid five times as much for the bigger game. In fact you will not get paid a dime more. Which is preferable a game that takes a year to develop or a game that takes three years to develop.

The problem is simple enough what could justified the additional costs, and if so what would be the net gain. Perhaps if the two consoles had radically different demographics developers might find it to their advantage to take a base line game, and tweak it in different directions, but there is not. More to the point they are not being in any way held accountable for not creating a very superior version on one or the other.

Perhaps a little homage to Star Trek. The first rule of acquisition clearly states the following. Never spend more for an acquisition then you have to. Why should a developer spend more money or time then they have to. Remember that extra time spent could have been time devoted to another game. Which would have been more profitable.

Not saying you will not get the occasional swing one way or the other, but your never going to see this be the case often.



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Who cares as long as gamers on both systems get to play them?

I'll answer my question for you, only fanboys...



yea thats why these mp on ps3 sucked ass rainbowsix vegas, fear, orange box Graw 2, skate, call of duty 3, splinter cell double agent. I can go on and on



683017CA said:
yea thats why these mp on ps3 sucked ass rainbowsix vegas, fear, orange box Graw 2, skate, call of duty 3, splinter cell double agent. I can go on and on


Besides Fear, your stuck in 2006/7. CoD3?   How about CoD4? Did that suck on PS3 as well?



This will only happen if developers work on the PS3 first, then downgrade it to the 360. By downgrade, I mean that if the 360 does not support this, then just don't implement it.