| Goodfella said: GT5 will own all of you.....damn those pizza ads are working....mmmm |
LOL. I think the gaming media are predicting Forza 3 to OWN GT5.
"The attention to
detail is now beyond impressive, but it’s only when you hear Dan wax lyrical about the fact that Forza’s physics system allows for the tyres to flex under pressure that you suddenly realise you may have entered anorak territory. “That tyre flex thing, for me, as I’m kind of geeky about physics, is so cool. The car has weight; you can feel it just pushing on its tyres. They really feel like they’re connected to the road. That’s actually what’s so hard about developing a tyre model – it’s like predicting the weather. Our physics models are really complex, because they’re really a closed system and everything affects everything else like a spider web.” "
"Speaking of accidents, that’s the last rung on Turn 10’s ladder of improvement. In another poorly disguised two fingers up to its competition, vehicles can now fly completely off the handle into barrel rolls should momentum prove sufficient, with bodywork of various practically random shapes and sizes flying into the undergrowth as this takes place. Rather than numerous yet prescribed levels of destruction, we might finally be approaching the moment that vehicles come out of crashes looking like a screwed-up piece of paper. The only way accidents could prove more realistic is if your driver could actually die having suffered one, the game refusing to load thereafter.
All in all, then, it’s improvement and polish on a massively technical level from Turn 10, only on a scale unseen in the driving genre. A progression structure that’s more flying sparks than nuts and bolts is the only crucial ingredient to ensure that Forza 3 steals the racing crown from… well, Forza 2. With a little pinch of Gotham style thrown in, this should prove the envy of blue shell fans and millimetre measurers alike, and a genuine challenge for that coveted ‘greatest driving game of all time’ spot."
"Now, with the tuning area, we have 49 or 50 upgrade types and we have three groups and 150 different upgrades per car. We have 50 per cent more now. We’ve made the upgrade system more complicated to make a more powerful editor for all these great upgraders and tuners out there.”
http://www.nowgamer.com/features/350/forza-3-start-your-engines?o=3#listing









