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Forums - Microsoft - Forza 3: No weather, night racing, or rally

AE86 said:
selnor said:
tombi123 said:
I don't think Rally matters much at all. Night time racing is only really a problem for the 24 hour races like Le Mans. Night time racing is fun, but not essential.

Although, for me weather is a big deal.

@Selnor

Weather changes make so much more of a difference to the cars handling than tyre deformation does. Trying to say that weather changes don't matter and tyre deformation is a big deal is laughable. Nice PR speech though. Do you work for Turn 10?

Oh my god you truly know nothing about driving racing cars at high speed. The pure fact you made a statement like this shows everyone this. Do me a favour. Study racing for 16 years then come back and talk to me.

Seriously you havent got a clue. My point exactly proven between the difference of a Forza fan and a GT one. /Thread.

LOL!

You mean like that time when you didn't understand how transmissions were implemented into racing games at all? Is that the difference between a forza and GT fan?

I really hope you haven't "studied racing" for 16 years, because considering what you know, you've been wasting your time.

 

WTF are you on about? Do you know anything about cars? Do you know what Ive done? When I was 16 years old, for 12 months I toured with GP2, and helped work on the cars with my uncle who was in F1 the next year. You picked the wrong person to argue with about, tyre pressure, engines etc etc. I know what makes a REALISTIC racing game. And it had bugger all to do with weather effects and night racing. Polyphony need to show me that they have the actual ENGINES in place for simulation. I'm referring to the engines we dont see.

I would rather play a game that is near perfect in Realism of the handling than play a game that isnt but has night racing and Weather.

Untill PD show me GT5 has an engine on par with F3 then they are along way behind.



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The fanboys are certainly out in force in this thread. Unless GT5 is ever actually released then when it comes to console racing, FM3 will be the definitive sim racer. Keep crying all you want guys but I highly doubt any sim racing game out now can hold a candle to FM3 when it's released so the definitive title is perfectly accurate. Had PD actually got GT5 out of the door to challenge FM3 at E3 then you may have had a point, instead you're grasping at straws spouting theoretical features on a game with no release date.

Also surprisingly most true sim racing fans are more bothered about accurate physics handling, it would seem FM3 excels in this area and will certainly blow GT5p out of the water and perhaps even GT5 (although we will not know till it's actually playable).

Isn't it about time this troll infested thread was closed and further discussion kept in the Forza 3 thread setup for these debates.



slowmo said:
The fanboys are certainly out in force in this thread. Unless GT5 is ever actually released then when it comes to console racing, FM3 will be the definitive sim racer. Keep crying all you want guys but I highly doubt any sim racing game out now can hold a candle to FM3 when it's released so the definitive title is perfectly accurate. Had PD actually got GT5 out of the door to challenge FM3 at E3 then you may have had a point, instead you're grasping at straws spouting theoretical features on a game with no release date.

Also surprisingly most true sim racing fans are more bothered about accurate physics handling, it would seem FM3 excels in this area and will certainly blow GT5p out of the water and perhaps even GT5 (although we will not know till it's actually playable).

Isn't it about time this troll infested thread was closed and further discussion kept in the Forza 3 thread setup for these debates.

Forza 3 will be Rad.



Is that a bad thing?



 

   PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB

 

Never heard of anyone who studied racing for 16 years and plays a racing game with automatic.

 

And never heard of a realistic racing game without a realistic wheel.



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i have no clue about weather changes, but night racing is very important. It makes racing seem more badass!



 

 

 

 

nordlead said:
voty2000 said:
Night racing is rather pointless and many races are canceled because of rain so I could care less.

I don't know what racing you watch, but I've watched plenty in the rain.

Late response but I did some research and found out most races aren't cancelled due to weather.  Just used to NASCAR races getting rained out in severe weather. 

On a side note, what's the big deal if I don't care about night and day or weather?  I understand that 24 hour races should have night and day but I could care less.  I also understand why people want weather due to traction but it rather annoys me, but night and day doesn't effect my races in the least.  Getting GT 5 and Forza 3 by the way.



I'm not even going to read the comments. I'm just going to assume that either Zen or selnor (definitely selnor) will come in here and spin this to hell and back.

And everything in between will be labeled as "sony fanboys".....even though this article is about Forza's lack of features, and nothing about Gran Turismo.



kanariya said:

Never heard of anyone who studied racing for 16 years and plays a racing game with automatic.

 

And never heard of a realistic racing game without a realistic wheel.


It's call Gran Turismo, the bumper car simulator.



selnor said:

WTF are you on about? Do you know anything about cars? Do you know what Ive done? When I was 16 years old, for 12 months I toured with GP2, and helped work on the cars with my uncle who was in F1 the next year. You picked the wrong person to argue with about, tyre pressure, engines etc etc. I know what makes a REALISTIC racing game.

Tire pressure...hahahahah....sixteen years and you learned about tire pressure?

How about camber? caster? toe? steering axis inclination? bump damping? rebound? anti-roll? Scrub rate? Suspension track? Viscous vs clutch pack LSD? Open diff vs locked diff? LSD preload? 1.5 way vs 2 way LSD? Parallel steer? Dog tracking? Port and polishing? Valve timing? Valve overlap? Aluminium vs Cast Iron blocks? Cam timing? Cam lift/duration? Bore/stroke? Firing order? Gear ratios? Final drive ratios? Downforce? Compression ratio? Octane ratings? Radial/bias ply? Slicks vs drag radials vs street tires? Stage 1 vs Stage 2 clutch? Lightening flywheels? Torque converter stall? Ignition cut launch control? Fuel cut? Helical cut vs straight cut gears? Sequential vs 5 speed vs Dual clutch vs Automatic transmissions? Drive by wire vs carbureted vs throttle body? Hell, do you even know the difference in oil weights?

I could go on for days, but I'm sure you'll find a way to come up with a response chock full of wikipedia quotes.

From what I've seen you know next to nothing about cars, if you'd like to argue I'd be more than happy, but I can assure you my life in the autmotive engineering industry and being an pro-am track day driver/drifter has afforded me a lot more knowledge than your "tour with GP2".