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Forums - PC Discussion - Starcraft 2 makes major announcements (and I am off the hype train)

@Ail
As far as knowing WoW, I dont know it. I have never bothered with it because I have never felt the need to continue paying money after I buy a product.

anyways as I had said earlier this is becoming a discussion of customer rights vs. companies defense against pirates. Either way regular paying customers are the ones who get caught in the middle

(most of the motivation for this post was to get it past 90 posts)



Yes I am a fan of the Playstation 3, but I am an even bigger fan of intelligent and rational dialog. (If you are up for an intelligent exchange of ideas, you are more than welcome to add me as a friend)

 

PLAYSTATION®3 is the future......NOW.......B_E_L_I_E_V_E

(haven't been playing much since I am broke)

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Avinash_Tyagi said:
Maybe where you are they are dead, but those of us with friends prefer lan parties over internet play

Odd, I have friends and I prefer internet play. Between stable connections and Ventrilo, it's almost as good as being in the same room, but with the added bonus of my friends all playing on the same team vs strangers, which is my preference.



theshrike said:
@Ail
As far as knowing WoW, I dont know it. I have never bothered with it because I have never felt the need to continue paying money after I buy a product.

anyways as I had said earlier this is becoming a discussion of customer rights vs. companies defense against pirates. Either way regular paying customers are the ones who get caught in the middle

(most of the motivation for this post was to get it past 90 posts)

A MMORPG isn't a product, really, it's a service. Just like Cable or the Internet. It's 100x more content than any game, with ever expanding content and events. That's why you continue to pay for it.

As for customer rights vs corporate rights, I think that's not even the issue. LAN isn't what it was 10 years ago. There was a time when multiplayer involved dialing another friend and connecting directly via modem. At some point, companies decided that form of multiplayer was in the past because the majority of players were using LANs or the internet. Nowadays Blizzard has decided that LAN is no longer a necessary feature due to the proliferation of high speed internet.

In short, some are viewing this as a loss of a feature, whereas I, and most, would consider it a natural step.



Blizzard didn't do so well on SC1 (or WC 2/3) campaigns which were barely a dozen missions long each. How the hell are they going to pull off 30 missions per race without devolving the entire thing to boring, repetitive, hours-long clean-up operations?

No LAN (=excluded from our LAN parties), a single game for the price of three or at least two, and even the SP mode is highly suspect ATM. Doesn't look that good IMO.



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What about Korea? Will somebody please think of Korea?!



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THanks Final-Fan, for explaining that to mendicate.

I also posted the definition of software piracy and he still didn't read that lol. I really think he just didn't want to hear someone else's side of the argument.



Jereel Hunter said:
Avinash_Tyagi said:
Maybe where you are they are dead, but those of us with friends prefer lan parties over internet play

Odd, I have friends and I prefer internet play. Between stable connections and Ventrilo, it's almost as good as being in the same room, but with the added bonus of my friends all playing on the same team vs strangers, which is my preference.

I play 20 hours a week with 24 friends every week.

We are on ventrilo the whole time and LAN party would not help us at all because we just don't all sit in one big dorm, we are not all in the same state, heck not even the same country...

And I know when SC2 is out and I start playing with my friend living exactly i n the house next door, neither of us is going to want to move their comp, playing through bnet is going to be a lot more convenient...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

I do consider the loss of Lan support to be a major down grade for SC2. Will I still buy the game? most likely I will.



I'd rather have Starcraft2 with no Lan than Lan with no starcraft2.

Also, It's not like it's impossible play friends in the same room or locally without Lan support. If Bnet is good enough (like Blizzard says), then there won't be a problem.

I also don't see the problem with wanting to protect a business.
Back in the day, most my friends played bootleg copies of SC and diablo. In China, EVERYONE uses the local multiplayer option to play both warcraft3 and starcraft via QQ on the internet without having to verify the game.

To boycott SC2 based off of no Lan support sounds pretty unreasonable to me.



No one has said anything about boycotting the game. I am saying that it is a pain in the ass, and I am less likely to buy i as soon as it comes out. I will still probably end up playing it. I am just not as hyped as I was before the announcement, (hence off the hype train). Blizzard has a long track record of catering to its customers. As some who has played multiplayer exclusively on LAN, the game doesn't really cater to me any more. I know I am not the only who feels this way.



Yes I am a fan of the Playstation 3, but I am an even bigger fan of intelligent and rational dialog. (If you are up for an intelligent exchange of ideas, you are more than welcome to add me as a friend)

 

PLAYSTATION®3 is the future......NOW.......B_E_L_I_E_V_E

(haven't been playing much since I am broke)