Keep_the_change said:
It took me about 7 hours and now is time to do my mini review:
- The Story Sucks: Yep for all those claiming it would be generic, yes it is. No cinematic cutscenes, VO is terrible, TV sound effects are average (the wiimote sounds look awesome) and the game is linear to death: go from A to B, pump the guts full of bullets everything that moves.
- Visually it semi-sucks: I did some close views to pretty much everything in the game, I was amazed how things simply don't lose detail as we approach it, many unseen effects on the Wii, some serious shading and bump mapping work, Agent Ford hands and weapons are one of the best I've seen including PS360 games... But it looks like shit!!!! Seriously, the randomness of the objects is annoying, so many awkward repeated stuff thrown into to fulfill the scenario. HVS should hire a serious Art Director. Graphically its a raw diamond. Impressive but the way it is designed sucks.
- Gameplay: This is were it shines. The FPS with the best gameplay actually is The Conduit. It's simply perfect, never though Medal of Honor Heroes 2 could be beaten, but this is way beyond it. Absolutely ZERO flaws in the gameplay, and the cursor itself is even more sensitive than what it is navigating the wii menu. A milimetric change in the position appears on screen. I used a custom layout were I changed pretty much everything.
Multiplayer: Have yet to test it.
Just to finish: I was fuc**ng bored playing through the Story Mode, but I've finished it. I will have much more fun on the game playing it online, not on story mode, just like CoD that I didn't even finished the main campaign. The HVS engine can do wonders on the Wii, many detail into the objects and particle effects, water effects are stunning and gameplay is god. Now they just need an Art Director and make deals with some good sound studios and good actors.
Hope The Grinder and Gladiator A.D both fulfill The Conduit's flaws and takes the engine beyond.
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