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Forums - Gaming - Sony Teases Features of thier Motion Control

One of the main surprises at E3 2009 was Sony's announcement of its own motion-sensing controller to compete with the Wii and Xbox's Project Natal. Late last week, Sony let developers in on some more details of the system. Here's a partial-picture of how the system will work, in bullet-point form:

  • Scheduled to launch in Spring 2010.
  • It will hit market with a "range of first-party and third-party content."
  • The new controller functions "with any games across all genres from casual to core."
  • The "face-tracking and head-tracking capability already in the PS3 SDK" will offer developers "powerful tools for new types of user interaction."
  • Works in tandem with the PlayStation Eye's built-in microphone array for voice input and voice recognition.
  • Up to four of the new motion controllers can be tracked at once by the PlayStation Eye.
  • Sony is considering combining motion control wand and PS3 controller functions. Here's the example Sony offers; "the motion controller as a sword and use DualShock 3 as a shield."
  • It will use a lot of the PS3's power: "motion-tracking library has some SPU overhead and has an impact on memory as well, although these will be minimized."



Read more: http://g4tv.com/thefeed/blog/post/696739/Sony-Reveals-More-Motion-Controller-Details.html#ixzz0JBPnVnQ0&C

---Ssliasil (Copy and pasted)



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

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I dont like the thought of graphics being downgraded for motion controls



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Killzone 2. its not a fps. it a FIRST PERSON WAR SIMULATOR!!!! ..The true PLAYSTATION 3 launch date and market dominations is SEP 1st

As long as they don't start forcing motion into games like Nintendo has on the Wii I will be happy. Resistance 3 seems like the perfect fit for this tech next year. Twisted Metal would be an example a game that needs to aviod motion.If Sony can understand that, then I am exited for PSMC.



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Kevyn B Grams
10/03/2010 

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Ssliasil said:

One of the main surprises at E3 2009 was Sony's announcement of its own motion-sensing controller to compete with the Wii and Xbox's Project Natal. Late last week, Sony let developers in on some more details of the system. Here's a partial-picture of how the system will work, in bullet-point form:

  • Scheduled to launch in Spring 2010.
  • It will hit market with a "range of first-party and third-party content."
  • The new controller functions "with any games across all genres from casual to core."
  • The "face-tracking and head-tracking capability already in the PS3 SDK" will offer developers "powerful tools for new types of user interaction."
  • Works in tandem with the PlayStation Eye's built-in microphone array for voice input and voice recognition.
  • Up to four of the new motion controllers can be tracked at once by the PlayStation Eye.
  • Sony is considering combining motion control wand and PS3 controller functions. Here's the example Sony offers; "the motion controller as a sword and use DualShock 3 as a shield."
  • It will use a lot of the PS3's power: "motion-tracking library has some SPU overhead and has an impact on memory as well, although these will be minimized."



Read more: http://g4tv.com/thefeed/blog/post/696739/Sony-Reveals-More-Motion-Controller-Details.html#ixzz0JBPnVnQ0&C

---Ssliasil (Copy and pasted)

I seriously hope they haven't been reading Malstrom.



Tease.

I guess you have to figure if they want to do motion controls right they will have to take the system resources from somewhere, looks like a graphics hit.

...I wonder if this is why Microsoft added a processor to the Natal? Although, I still think it will take a hit graphically as well when they start using motion controls...



The Interweb is about overreaction, this is what makes it great!

...Imagine how boring the interweb would be if everyone thought logically?

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Demon's Souls with Motion Control would be sweet :D It has that classic Knight gameplay with a shield, sword and archery. But im still not sure about these motion control thingys. They'll probably cost you a month worth of salary too.



Using Sixaxis/Dualshock 3 probably would result in droping the control many times.



PSaiki said:
Using Sixaxis/Dualshock 3 probably would result in droping the control many times.

Yeah I was trying to figure out how they would pull that off myself. It's a means to solve the "nunchuk" equation I believe, but I'm not so sure on about it...



The Interweb is about overreaction, this is what makes it great!

...Imagine how boring the interweb would be if everyone thought logically?