I kinda expected at the beginning of the generation that the PS3's lack of mass piracy would lead to more game sales. It seems, however, that the effect of an "original games only" console has been negative, or neutral at best.
Almost every multiplatform game has sold better on the 360, despite mass piracy on that console. In fact, the PS3 has the lowest attach rate out of the 3 consoles, with the 360 having a very large lead. Aside from that, franchises from the PS2 (that also suffered mass piracy) didn't really experience a huge bump in sales on the PS3 (ex: sports games, Metal Gear), and in fact some franchises experienced a reduction in sales, meaning to say that fans will buy the original game nonetheless. I have now two propositions:
1.) Piracy actually helps you sell hardware, since some consumers are only willing to buy the console for the promise of cheap games, and more consoles on the market means more potential for software.
2.) People who wanted to buy the original game in the first place will buy it despite the presence of pirated games, so removal of piracy doesn't really result in the increase of software sales.
So I am led to believe that piracy can actually be a good thing for console and game makers. Any ideas fellas?












