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Forums - Microsoft - The PS3 related turmoil amongst 360 users

@ slowmo

I think the technical gains are much bigger for Uncharted 2 than it has been for Gears 2.

In any case Naughty Dog can only speak for theirselves as for example in theory it's possible to create a technically worse sequel.

Some developers will put more effort into their game tapping the PS3's potentials than others. Going back to my Amiga example, Ocean's games took good advantage of the Atari ST's strongpoints, but as the ST did not provide much additional headroom their later ST games did not see big advancements. As the Amiga conversions were roughly identical to the ST version, the same was the case for their Amiga games despite other developers achieved huge technical gains.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

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@

If the PS3 is able to handle twice as much onscreen, etc, why not have it at least handle the same?


I think they have the same amount of onscreen objects.

solid multithreaded engine design


It's likely this is the only part which was designed with the PS3 in mind, however this also benefit all other multi-core and multi-CPU systems.

For example this was also the case for Tomb Raider Underworld, but a developer explained assets wise and game design wise that game was built around the 360's capabilities and they would not be able to achieve Uncharted's visuals because of Uncharted being PS3 optimised.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

slowmo said:
MikeB said:
@ slowmo

Could it be all the quotes you're providing are indeed bullshit like many people have told you before.


Looking at Uncharted 2 for example, I don't think so. Plenty of comments from developers who are considered to be the best within the industry.


God Of War 1 to God Of War 2 >>>>>>>>>>>>>>>>>>>>>>> Unchartered to Unchartered 2

Wrong again MikeB but keep trying.  If you're referring to the rubbish about developers having worked on both HD platform saying the PS3 is more powerful then I don't think Epic agree.

lol no.



Check out my game about moles ^

http://www.eurogamer.net/articles/xbox-360-vs-ps3-face-off-round-20?page=1

I don't see much turmoil in these pages.

5:1 in favour of the Xbox 360.



Tease.

XxXProphecyXxX said:
Legend11 said:
MikeB said:
Legend11 said:
The only reason the whole Ghostbusters thing blew up so much was because of comments made by Terminal Reality which basically implied that the 360 couldn't keep up with the PS3.

What they actually stated was that if Ghostbusters would have been a PS3 exclusive they could have added a lot more (real game design changing differences) to the game, than the 360 would be able to handle.

They actually implied they made sacrifices with regard to game design to better suit the 360 hardware.

If it would have been a fully PS3 lead game, they would have pushed for twice the amount of onscreen activity and worry about the porting process to other platforms afterwards looking for workarounds (this was the case for most past Arcade originals, you don't worry about c64 conversion specs when designing an arcade game in the good old days).


The PS3 was the lead platform for this game so it makes no sense to me why they would suddenly get a lot more power if the game was exclusive.  What exactly were they ignoring on the PS3 that would have made it able to handle twice as many objects onscreen?  What did they have to sacrifice in order to help the 360 keep up?  Also being held back to me implies that the PS3 version should at least be able to handle what the 360 is doing.  If the PS3 is able to handle twice as much onscreen, etc, why not have it at least handle the same?

Proof PS3 was lead platform: http://www.psu.com/PS3-leads-the-way-for-Ghostbusters--a006207-p0.php

hmmm if they stated that their lead platform was the ps3 why is it that the game looks like one of those EA ports back in 2007....I mean there are other game that used ps3 as their lead platform but still turned out fine like skate 2.

it's a strong posibility that the project started out as PS3 being the lead platform, then quickly discovered no thanks to the PR that they could not live up to it, and thus moved over to the 360 as being the lead platform and then hoping it'll be an easy port back to PS3, and like devs back in the day realized that it was a bad idea and TR again fucked them selvs over, but at that stage the game had to be out due to the dead line, so they wrapped up the game and it went gold in it's current form....bad business decisions will always result in a shoddy product.



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Staude said:
slowmo said:
MikeB said:
@ slowmo

Could it be all the quotes you're providing are indeed bullshit like many people have told you before.


Looking at Uncharted 2 for example, I don't think so. Plenty of comments from developers who are considered to be the best within the industry.


God Of War 1 to God Of War 2 >>>>>>>>>>>>>>>>>>>>>>> Unchartered to Unchartered 2

Wrong again MikeB but keep trying.  If you're referring to the rubbish about developers having worked on both HD platform saying the PS3 is more powerful then I don't think Epic agree.

lol no.


lol, yes.



Squilliam said:
http://www.eurogamer.net/articles/xbox-360-vs-ps3-face-off-round-20?page=1

I don't see much turmoil in these pages.

5:1 in favour of the Xbox 360.

Read the comparison.....4 out 6 of the games they stated both of the ups and downs in each console then at the closing statement ends up saying both games almost looks identical then picks 360 for either of the following reasons control and install on ps3.

360 more powerful because of the controls confirmed?



@ XxXProphecyXxX

It's well known Eurogamer (UK) is heavily biased with regard to the PS3/360 (for the record, I said so well before they started these comparison articles). That seems to be the reason why so much effort is being put on minor differences which don't really detract from the gaming experience.

Sadly they seem to want to support 360 fans who claim the 360 to be more powerful. But for that of course the exclusive accomplishments need to be compared instead of evaluating 3rd party cross platform competence and efforts.

@ Squilliam

I don't see much turmoil in these pages.


I was referring to the community fanbase. I am sure Eurogamer proofreads their articles to cut out any turmoil if needed. The turmoil is rather with regard to the fanboy responses in reply to their biased comparisons.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

@ mikeB

Im not sure about Eurogamer being biased because this is actually the first comparison from them that I viewed but thats not what im getting at what im trying to say is why make a pointless comparison like this where you list both of the games version ups and downs and come to a conclussion that they almost play and look the same then give a little reason like the ps3 install why x version is better.



Eurogamer are biased when they say what you don't want to hear.

opinion=fact

And the opion is....Eurogamer=biased