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Forums - Nintendo - Nintendo Released A Bio Sensor A Decade Ago

http://kotaku.com/5283866/old-is-new-nintendo-released-a-bio-sensor-a-decade-ago


The Wii Vitality Sensor tracks a players pulse while playing. A novel Nintendo idea — or is it?

Nintendo has never been afraid of mining its own past for new product ideas — take the DS's dual screen design that echoes Nintendo's own Dong Kong multi-screen Game & Watch.

The Wii Vitality Sensor appears to be another Nintendo dip into its own R&D backlogs. As game blog Game|Life points out, back in 1998, Nintendo released the "Bio Sensor" along with Tetris 64. The peripheral read the player's pulse by clipping onto their earlobe as opposed to the player's finger. The Japan-only Bio Sensor allowed players to speed up or slow down Tetris 64 based on heart rate speed.

The Bio Sensor was only supported by Tetris 64 before it flatlined. Nintendo is going to need a steady pulse of Wii titles for the the Wii Vitality Sensor to keep this new peripheral alive.



It's only a matter of time before they reintroduce the Virtual Boy



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This is now a Nintendo peripheral historical hype thread. POWERGLOVE



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

And natal was ripped off the Sega Activator



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

Not all that surprising, there is the idea that nothing that happens, that nothing that is thought of or created is new or unique



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Hopefully this means Wii Tetris is not far off!

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Man, I really need to check the Nintendo Shopping Channel more often. I think I haven't for like a year.



Garamond said:
Man, I really need to check the Nintendo Shopping Channel more often. I think I haven't for like a year.

It has baance board support too.