newtgat said: I think the potential in Natal will be more in what in can do in games alongside standard controllers. Not sure I'll play the standalone motion control games much. Sony's looks like a more accurate version of the Wii control scheme, and companies are already on record saying they'll be porting games from Wii to Sony's motion control. |
Welcome to the forums. I agree very much with the bolded.
I think natal will be best used to supplement games, like a ME or Fable with dialogue input.
Natal and Milo have 2 things working against it in terms of us gamers in the know:
1) Molyneux is pushing how amazing and revolutionary it is going to be. Thus it will not be half as amazing or revolutionary as he says, we can pretty much count on this.
2) Everything that potentially makes Milo revolutionary is rudimentary smoke an dmirrors at this point.....and sites ahve already reported hands on information backing this up.
If and its a huge IF based on the two aforementioned points, Milo CAN do what Molyneux says it does when its released, the application for free dialogue with never ending AI ractions could lead to possibly the great RPG ever made when applied to a game such as ME or a KOTOR. But as we know so far that may not be possible based on disc limitations for potential responses.
As we have it now even a game like ME or Dragon Age, there are branching dialogues that make the games immersive. But these branches only work with myabe 3-5 set pieces that lead to 3-5 possible more. The application of a Milo/Natal to make a game like ME or Dragon Age revolutionary would require unparralleled information to be able to be read and decoded with AI responses rivaling the human brain in terms of potential responses and consequences.
So in summery i really dont think Natal or Milo or Molyneux are going to come through simply based on the logistics for this to be revolutionary, imo.