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Forums - Microsoft - Any Natal exercise games can't compete with wii fit because...

Keep_the_change said:
thx1139 said:
Natal maybe able to do other things. For instance with the multiple cameras Natal could possible take measurements that Wii Fit and the balance board does not.

You could always tell Natal what your weight is. Now before you say that is a negative that WiiFit doesnt have tell me dont you have to tell WiiFit your height?

Yea, but also Natal can't tell you how tall you are.

 

For people talking about scales:

 

Of cource there's scales for ~10$ around the stores. That's not the point. It's the point that it now is a standart for exercising games, because it is fun to see you wheight on TV in a graph and all that kinky stuff, not it a scale.

 

Actually Natal might be able to tell your height.

You would be able to see your weight on a kinky graph in a Natal excercise game. You just get on a scale real quick, and then speak your weight at the camera which would recognize what you say and input it into a kinky graph.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



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d21lewis said:
You underestimate the power of the Natal. It knows your weight. It knows your name. It knows what you did that night after you saw the musical, "Cats". I'm not kidding.

ROFL!



Keep_the_change said:
thx1139 said:
Natal maybe able to do other things. For instance with the multiple cameras Natal could possible take measurements that Wii Fit and the balance board does not.

You could always tell Natal what your weight is. Now before you say that is a negative that WiiFit doesnt have tell me dont you have to tell WiiFit your height?

Yea, but also Natal can't tell you how tall you are.

 

For people talking about scales:

 

Of cource there's scales for ~10$ around the stores. That's not the point. It's the point that it now is a standart for exercising games, because it is fun to see you wheight on TV in a graph and all that kinky stuff, not it a scale.

 


You maybe wrong. Natal does a full 3d body scan of you.  The issue would be does Natal know how far you are away from it to calculate your height.  And if you already need to tell WiiFit how tall you are what is the big issue if to Natal you needed to tell it your height and weight.



Its libraries that sell systems not a single game.

NJ5 said:
Last I saw Natal in action, it couldn't even accurately detect a 360 degree body turn. It has to do that and much more if it is to get a good exercise game.

That was a software issue, not a hardware.  Skeletal systems can be quite difficult to map with motion systems.  They will have it solved by the time it is production ready.  It could already tell that he had turned around, because the bottom of the shoe was seen, the skeletal system just got twisted. 

That is why Wii went with such simple Avatars.  Problem solved with little work.

 



JaggedSac said:
NJ5 said:
Last I saw Natal in action, it couldn't even accurately detect a 360 degree body turn. It has to do that and much more if it is to get a good exercise game.

That was a software issue, not a hardware.  Skeletal systems can be quite difficult to map with motion systems.  They will have it solved by the time it is production ready.  It could already tell that he had turned around, because the bottom of the shoe was seen, the skeletal system just got twisted. 

That is why Wii went with such simple Avatars.  Problem solved with little work.

 

Not hardware? How do you know that?

Do you work for Microsoft?



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Onyxmeth said:
Keep_the_change said:
thx1139 said:
Natal maybe able to do other things. For instance with the multiple cameras Natal could possible take measurements that Wii Fit and the balance board does not.

You could always tell Natal what your weight is. Now before you say that is a negative that WiiFit doesnt have tell me dont you have to tell WiiFit your height?

Yea, but also Natal can't tell you how tall you are.

 

For people talking about scales:

 

Of cource there's scales for ~10$ around the stores. That's not the point. It's the point that it now is a standart for exercising games, because it is fun to see you wheight on TV in a graph and all that kinky stuff, not it a scale.

 

Actually Natal might be able to tell your height.

You would be able to see your weight on a kinky graph in a Natal excercise game. You just get on a scale real quick, and then speak your weight at the camera which would recognize what you say and input it into a kinky graph.

That's a coold solution indeed.

 

But doesn't make Natal able to measure your weight. That's the same of having a "fortune teller" game and you tell the game what will you do tomorrow.........................................................................................



And the wii can't do HD graphics. What does weight have to do with anything?

But, if you insist that a product can't survive without copying the original:

Most exercise is based off of a single input of weight. If you simply take your weight with a scale (which most everyone in that demographic owns anyways) and tell it the weight, It can simply watch how much you are doing based off the input, and figure out your calories burned, weight loss over the course of the activity (which is important), and would even be able to determine your heart rate. Exercise and body are almost mathematical in nature. Simple algorithms can take the place of a board.



Each tech has its pros and cons, balance board can measure weight, force, posture and some movements thanks to its weight sensors, but camera based solutions give more freedom of movement, can measure movements more difficult to relate to posture changes, etc.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


theprof00 said:
And the wii can't do HD graphics. What does weight have to do with anything?

But, if you insist that a product can't survive without copying the original:

Most exercise is based off of a single input of weight. If you simply take your weight with a scale (which most everyone in that demographic owns anyways) and tell it the weight, It can simply watch how much you are doing based off the input, and figure out your calories burned, weight loss over the course of the activity (which is important), and would even be able to determine your heart rate. Exercise and body are almost mathematical in nature. Simple algorithms can take the place of a board.


OMG spend a month with Wii Fit and then come to discuss. Its getting harder to let you understand my point.

 

Also: do you think any Natal Exercise Game would pass Wii Fit in sales?



Keep_the_change said:

... it can't tell you your weight

 

I realized that while I'm using my balance board now as a support table for my laptop.

Anyone with an exercise game wants to know they're improvements in weight loss, a camera can't tell you that!!!!

Are you serious? If they wanted to make a program that did it... Natal could watch you eat and tell you when you've had enough. Or that you should "put down the burger and pick up some carrot sticks." and since it had voice recognition, it could even respond to you telling it to leave you alone, and that you're just big-boned. and then it could take an image of you, and stretch it out, and say "you want to look like this? keep going, buddy. Or you can drop that and do a few pushups."

 

The possibilities are endless.