| XiaoMay said: +1 to that article |
Thanks dude =)
| XiaoMay said: +1 to that article |
Thanks dude =)
Keep_the_change said:
That's why PS3 and 360 are bitting the dust. They're audience is very volatile. Its too much uncertain if this will succeed or not. They already have what they wanted in they consoles: rough classical hardcore gaming. |
Except they're not biting the dust. They're both still selling, they're both still getting tons of games. I'm just saying that most of the angry hardcore gamers who said they wouldn't want motion controls could easily turn around and claim to like them because Natal is better than what the Wii has to offer. It's hypocrisy, and it's common among fanboys.
I generally agree with you. One exception is the Wii balance board is not a core controller, but due to the success of WiiFit other games are including support for it.
I think the Sony solution will be around $60 for a wand, PS Eye, and a collection of minigames. The Natal solution will probably be around $99 for Natal and a collection of minigames.
(I can't imagine Natal costing less than the wifi adapter)
Thanks for the input, Jeff.
It will probably be a failure in the market place ... not a failure of technology.
It is interesting that the arguments put forth regarding motion control have been turned on their heads by some people.
Until we know release date, price, and games -- any statements that are made are wild speculation. What we do know is that we are (probably) looking at 2010, which means another 20M-25M consoles sold before these devices are released. Also, even the best selling peripheral add-on (the Wii Balance Board) has only about a one-third penetration. Using that and the most optimistic estimates of sales for Microsoft and Sony, there will only be between 15M and 20M adopters of this technology, which makes it quite risky for software companies to develop games based upon them.
Mike from Morgantown
(Math is based upon one add-on for every three systems and a three-way split of the last 75M consoles of a 200M unit market).
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |
MontanaHatchet said:
Except they're not biting the dust. They're both still selling, they're both still getting tons of games. I'm just saying that most of the angry hardcore gamers who said they wouldn't want motion controls could easily turn around and claim to like them because Natal is better than what the Wii has to offer. It's hypocrisy, and it's common among fanboys. |
Gamecube and Xbox were receiving tons of good games, and still selling while being crushed by PS2 sales.
Also Xbox360 and PS3 barely make proft.
Bitting the dust = not being the market leader and not giving sustainable profit.
I think you guys are putting a little too much stock in Nintendo's "monopoly", but everything else is ok.


Keep_the_change said:
Gamecube and Xbox were receiving tons of good games, and still selling while being crushed by PS2 sales. Also Xbox360 and PS3 barely make proft.
Bitting the dust = not being the market leader and not giving sustainable profit. |
Except it's not to the same degree. The PS2 had already sold (if memory serves) 19 million consoles before the other two came out. It had over 70% marketshare, while the Wii hasn't even been able to break 50%. You could argue that the two consoles can't make a profit for their parent companies, but if third parties can make profit on them, they're not dead yet.
The market for both those products consists of HD gamers who will buy it for their girlfriends for "motion control and excercise games" instead of buying them that *Wii* that they ACTUALLY wanted.

Microsoft and Sony should obviously employ better soothsayers.
| MontanaHatchet said: Except it's not to the same degree. The PS2 had already sold (if memory serves) 19 million consoles before the other two came out. It had over 70% marketshare, while the Wii hasn't even been able to break 50%. You could argue that the two consoles can't make a profit for their parent companies, but if third parties can make profit on them, they're not dead yet. |
Of course not, you're right, there's companies out there still making money in GBA so it is not dead.
It only dead (in the case of GBA) or bitting the dust (in the case of HD consoles) when you put it side by side with the dominant platform which crush they're hardware sales and is millions ahead in software sales.