I know the lack of a release date (so far) is disappointing to some but honestly think about it. Look at the trailer. There is more there than you think. I would look and the screens and watch the trailer here first.
Lets start with the obvious:
WRC, Nascar, LMS, and JGTC
There were some production cars that are new such as the MB SLR and 300 SL gull wing.
Damage.
New Environments.
Fully animated pit crews.
Actual pits.
Now lets go to the not so obvious/(assumption):
Sound: Listen to the tire squeal when the Nascar car pulls away. It sound like REAL tire squeal. Not to mention the engines sound a little bit better than previous GT games.
Graphics: From what I could tell everything was in game (replay) EXCEPT the PD logo merging into the flags, the Nascar fire works scene and maybe when the cars were leaving the pits and the inside of the STi when it crashed. Other than that the rest looked like replay mode. Most likely touched up for the trailer but the game no less. There were some really nice lens flare effects. The car models look, as always, perfect. But the trees are still paper cut outs. Tire smoke and dirt effects still are meh. But the skylines (not that car) look stunning (reference aerial Nurburgring shot).
Day/Night effects: Ok in case you missed it the Mazda and Audi LMS cars were driving at night (at I think Cirque De La Sarthe). The GTR JGTC car was also driving at the ring at what looked to be sun rise. To me this would at the very least signal day and night races if not selectable times of day or even full on day night cycles.
Classic cars: They will be in GT5. Mazda 787B, MB 300 SL, etc to me this shows PD likes their classics. This is good.
New types of tacks: To me it looked like when the rally cars start at a gate this gate does not look like a finish line… meaning some type of single path time trial stage.
Top Gear test track: Yes it was there. I recognized it instantly. The last shot with the 787B and the R10(?) was at an airfield/port. There is only one airport I would think would be included in GT5. The Top Gear Test track. (yes this has been confirmed but never shown).
Types of cars mean types of races: So far I have seen Japanes touring cars, Le Mans cars (new and classic) (classic le mans car races
???), production cars (new and classic), drift cars, tuned cars and rally cars (so rally stages).
Events: This could be a huge step forward in GT. To me the whole airplanes, fireworks and Nascar thing seem like some kind of staged event that PD directs. Normally you just go race. Same with the city streets. People were getting ready for the race. I am going to go out on a limb and say there will be cutscenes before major events like the Indy 500 and say “race London”. I know it is mostly just for this trailer but its just a guess.
Actual gameplay: Yes when the rally cars were driving on the dirt road, it was actual game play. The way the cars moved seemed to be human controlled. Look at the US GT5p intro which has mostly gameplay. The cars move very similarly.
So that is my full analysis. If I missed something tell me.
The rally track was the Rally of Tuscany, Florence, Italy. It's spelt Toscana in the trailer because that's how it's spelt in Italian. The Rally of Japan is shown on the side of the crashing Subaru Impreza, that's a nother rally stage in the game. The Nurburgring, Daytona, Tsukuba, and other GT favourites seemed to be included as tracks in the game."
Also for those wondering about the area with the trams and the JGTC cars it is probably Bremen Germany (maybe).
THe oNLY TRue STuPiDiTY iS THe aCCePTaNCe oF iGNoRaNCe
PSNTAG K_I_N_G__COKE
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