MontanaHatchet said:
TheSteve said:
papflesje said: Hmm, ioi said over 150k and under 200k.
Now I just can't grasp why titles like this (or others) do this badly... okay, other titles have received abysmal marketing so that's something that can be pointed towards for the failure... but this game apparently got decent marketing so should do relatively well.
Yet, it won't even reach 200k. It's weird how Nintendo and MS can (i'm just exaggerating here) just fart in a glass and sell 4 million copies of it pretty much instantly :-/ Okay, install base and marketing but if this game has had decent marketing.... then why? |
I think it's all in the games that are hyped... This game has received a ton of marketing and gimmicks to help it (Uncharted Beta anyone?), but when you say "hey, screw that game I haven't heard of... this inFamous one is getting a ton of coverage!!" Then, they get it, and it's good but not great... It's like "is this the best there is?"
InFamous doesn't suck, but it wasn't the "system seller" it was getting hyped as any more than a number of others was.
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I would agree with you if you said the game was hyped, but who said it was a system seller? You're pretty much trolling at this point. And the game is getting great ratings anyways, so I'm not worried. Not everything has to be 90% or up to be good.
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You remember the last few months, before E3, when all the maniacal fanboys and biased websites were touting how PS3 woudl pass 360 this year, and would get within reach of Nintendo? The reasons were always "KillZone 2, InFamous, WKC, Uncharted 2, and GT5". It may just be "fanboy hype" that doesn't extend past geeks like us, but people were heralding those 5 games as the dawn of armageddon for Sony's competitors. If they weren't implying it was going to be a "system seller," then how woudl it have been partially responsible for "turning the tide," as it were?
@papflesje
Sounds like you must have had trouble playing devil's advocate on that one... I will admit that the game is capable of adrenaline rushes for minutes at a time... But then there are plenty of slow, plodding moments that make up the majority of the game. The entire bridge segment at the beginning, from front to back, is pretty boring. An adrenaline rush requires challenge and excitement... Anything as repetitive as InFamous is gonna fail you in the "adrenaline rush" category, and for some the handful of electricity powers will not sustain the fun for the length of the game. At that point, you need a really compelling story, and let's face it... That is NOT InFamous' strong point. I'm not really sure what is. It's just a decent game, nothing more.