darklich13 said:
GT5P does not have ray tracing Forza 2 is 60 FPS
|
GT5p has ray traced shadows.
And it's also 60fps.
darklich13 said:
GT5P does not have ray tracing Forza 2 is 60 FPS
|
GT5p has ray traced shadows.
And it's also 60fps.
@ Darklich
True, Forza 2 has 60 fps
http://xbox360.ign.com/articles/745/745725p1.html
@ Staude
yes it does have ray traced shadows (although, only links i can find are for other forums, so i'm not going to bother posting) So you are both right :)
@ Staude
Can you provide a link about the GT5P shadow Ray Tracing? I'd like to see that.
| bugrimmar said: that "power" is an illusion. the graphical discrepancy between games is all down to the budget of the game and the art style. you can expect the best graphics from gran turismo 5 because yamauchi desires that photo-realistic look and he has the funds from sony to do it (look at that long ass development time). on the other hand, you can't really expect EA to throw away that kind of money on its NFS franchise when they have so many other projects to work with (and they put out a new NFS every year). comparing halo to killzone is like apples and oranges. halo is a sci-fi battle against aliens in lush, colorful worlds with strange aliens and such. killzone is a traditional war shooter set in a black and grey world, featuring humans against humans with red eyes. no real comparison there. comparing uncharted and gears is also apples and oranges. uncharted is first and foremost an adventure game, so that it focuses it's graphical power on the environment and the character models. gears is primarily a shooter, so it focuses it's graphics on special and particle effects, things like blood, explosions, etc. even if this idea that the ps3 is "more powerful" were true, that "extra power" isn't game changing. the difference (if there is any) is so small that it's a meaningless discussion. i actually doubt that there's any "extra power" at all. sony has a long track record of overhyping and underdelivering, and that's what the ps3 is about. again, it's all down to budget and art style that determines graphics. don't buy into the hype. |
Where's MikeB he'll explain to ya how much powerful the PS3 is compared to the X360.
Gilgamesh said:
Where's MikeB he'll explain to ya how much powerful the PS3 is compared to the X360. |
haha, yes, I love MikeB's google researched articles. They always brighten my day:)
I don't think you have to explore the PS3's potential to see what it's capable of . We've seen the killzones , the uncharted , heavy rain and so on . I don't think the PS3 has much else to proove as the most graphicaly capable console if we are going to rely entirely on experience.
| bugrimmar said: that "power" is an illusion. the graphical discrepancy between games is all down to the budget of the game and the art style. you can expect the best graphics from gran turismo 5 because yamauchi desires that photo-realistic look and he has the funds from sony to do it (look at that long ass development time). on the other hand, you can't really expect EA to throw away that kind of money on its NFS franchise when they have so many other projects to work with (and they put out a new NFS every year). comparing halo to killzone is like apples and oranges. halo is a sci-fi battle against aliens in lush, colorful worlds with strange aliens and such. killzone is a traditional war shooter set in a black and grey world, featuring humans against humans with red eyes. no real comparison there. comparing uncharted and gears is also apples and oranges. uncharted is first and foremost an adventure game, so that it focuses it's graphical power on the environment and the character models. gears is primarily a shooter, so it focuses it's graphics on special and particle effects, things like blood, explosions, etc. even if this idea that the ps3 is "more powerful" were true, that "extra power" isn't game changing. the difference (if there is any) is so small that it's a meaningless discussion. i actually doubt that there's any "extra power" at all. sony has a long track record of overhyping and underdelivering, and that's what the ps3 is about. again, it's all down to budget and art style that determines graphics. don't buy into the hype. |
You seem to have misunderstood something: Killzone 2 (actually the whole damn series), is a sci-fi battle against aliens that are humanoid. The Helghast are aliens from Helghan. Also they don't have red eyes, that is caused by there headgear. It seems you haven't played the game. Halo and Killzone are very similar.

Just name games on x360, that graphically outperform these PS3 games in same genres(if x360 has games in that genre, if not just write "no analog on x360"):
Killzone 2 -
Metal Gear Solid 4 -
Uncharted -
LittleBigPlanet -
Motorstorm:Pacific Rift -
Ratchet and Clank -
Resistance 2 -
Naruto:UNS -
Uncharted 2 -
FFXIII or FFXIIIv -
God of War 3 -
Ninja Gaiden 2 Sigma -
Gran Turismo 5 Prologue -
inFAMOUS -
Valkyria Cronicles -
Heavenly Sword -
Heavy Rain -
Trico Project -
I even expect some fanboyism(bias in favour of x360), but still it`s interesting to hear answers to my list.
Thank you. =)
p.s. @ below, They had like 4 years and "easy to develop on system" for that...
Every 5 seconds on earth one child dies from hunger...
2009.04.30 - PS3 will OUTSELL x360 atleast by the middle of 2010. Japan+Europe > NA.


Gran Turismo 3 - 1,06 mln. in 3 weeks with around 4 mln. PS2 on the launch.
Gran Turismo 4 - 1,16 mln. with 18 mln. PS2 on the launch.
Final Fantasy X - around 2 mln. with 5 mln. PS2 on the launch.
Final Fantasy X-2 - 2.4 mln. with 12 mln. PS2 on the launch.
1.8 mln. PS3 today(2008.01.17) in Japan. Now(2009.04.30) 3.16 mln. PS3 were sold in Japan.
PS3 will reach 4 mln. in Japan by the end of 2009 with average weekly sales 25k.
PS3 may reach 5 mln. in Japan by the end of 2009 with average weekly sales 50k.
PS2 2001 vs PS3 2008 sales numbers =) + New games released in Japan by 2009 that passed 100k so far
That's unfair, @ above poster, at least allow the 360 developers to push the systems limits.
