Hephaestos said: Multiplat:
+ More money from larger sales
+ 360 big in the US
+ 360 cheap so potential buyers may get a console to play the game... which they are less likely to do with a 400$ PS3
+ Increase fanbase for further itterations of the series.
+ 360 DLC in good shape
+ increase Japanese exposure (+1M consoles)
- Kojima's taste for PS3
- MSG4 not on 360 (less of a problem than Mass effect 2 however as other MSG were not on PS3 either)
- developpment costs higher
- Alineation of part of the core fanbase (they'll still buy the game though but less Konami brand loyalty)
- Gamesize restriction (though multiple CD = chapter installs....)
yeah it'll be for Wii :p |
corrections:
Konami doesn't need more money.They aren't greedy like EA,they believe in creating good games and not just make games for money.And the sales weren't too bad either if you look at the userbasea and the previous installments had sales simeilar to this one.
The US population is mad about FPS.Bigger userbase of 360 doesn't mean higher sales.The MGS fanbase is on PS3.
It doesn't matter if 360 is cheaper than the PS3,almost everybody who loves MGS has a PS3 cause MGS is too gud to miss.
MGS is a game with niche market appeal,bringing it to 360 won't increase the fanbase
Kojima doesn't believe in DLC that much cause he puts everything he's got on the disc.DLC is just another way to earn money for greedy devs
Increase Japanese exposure?Most of the Japanese people who love MGS have it,1m won't help.It will help X360 more than it will help the sales
Kojima has said again and again that PS is his preferred platform
meh
Devlopment cost are high but they were all recouped easily.And PS3 is the highest revenue generator for most of the devlopers as the PS3 has gud fanbase in Europe where games cost more than any other place.
Again most of MGS fanbase has the game already so the brand loyalty remains
PS3 has blu ray,lol...........................