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Forums - Gaming - Pick-Up-And-Play games versus Long Session games.

It was a good attempt, but a failure in the end.

I think we should just change the name hardcore to nerdcore, because those kinds of gamers can pretty much give you a walkthrough of the game along with pro-tips without actually seeing the game.

Core can remain what it always has been: Pop games

And casual games can instead be called..... actually casual is perfect, since it doesn't require any memorization, any practice, any previous knowledge of gaming. There's no real involvement so to speak. Just like I can go casually read a newspaper. I'll gloss over the headlines, read one or two columns that might interest me and hit up the funnies.



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GTA games are the most pick-up-and-play "casual" games around. You don't even have to do missions. I've seen a guy just drive around looking for cool cars for over 2 hours straight. Maybe he'd stop for a dancing minigame every once in a while.



ok, just asking. now whoever tries to use the "casual games" line i'll show them this thread.



 

 

"In RPGs you can play for about 5 minutes and only finish one battle but you did "pick up and play.""

As I stated, you can go trough a few battles, but very little of the game would be completed. And some RPGs force you to play for a long time between saves.

"Or in FPS's you play an online match against a team in like 5-10 minutes."

Wow. I should have mentioned that in the OP. Actually, I did. See the fourth paragraph.

"Any attempt to cut all games in half"

I'm NOT. See the fourth paragraph of the OP.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

BTW, ghost, why are you implying I'm trying to split games, when the "hardcore game, casual game" thing was ALREADY doing that?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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Well that's interesting actually.

I see Pick up and play games to have more arcade roots, like few buttons and simple patterns but yet they can be very hard as hell and they can last as long as the user wants. Unlike some other games, like RPGS that can take hours to get in the start of the game and some time to understood and the user doesn't have many option in the lenght of it.

But yeah I agree, let's tose those terms because it is now used as insults and is not making any good around.