Akvod said:
If we accept that health packs are more realistic than regeneration, it's only a bit. Honestly, if you get shot in the chest you're not going to be able to save yourself with a first aid kit. And what game does have clothing that actively gets damaged and stays that way? I don't think we're at that point yet mate... Look, if a game such as Splinter Cell, Rainbow Six, etc that presents itself as a realistic game contradicts its image, then yes, it's worth noting. But from the trailers I saw from the 2 games, and the info I read, this game is supposed to be a Indiana Jones-esque game by Naughtydog. I'm not expecting some ultra realistic things, but rather a witty, funny game with smooth controls, catlike platforming, fluid shooting, etc. Not a game like KZ2 where you actually feel the weight of the gun. |
yea i know that you can't recover and can't be too realistic but is it too much to ask for these couple things.
1. health packs that restore health, use them like RE games. Takes time to use like double loading time or something.
2. set clothing damage. have it set up so after 5 bullets your character loads this outfit with so much damage. after an explosion damage like bus have it load this outfit damage. Hell games like dbz tenkaichi have battle damage on their outfits. they are just preloaded outfits for when you take damage. Like when you get blasted unguarded by a wave attack your outfit takes a huge toll and so on.
Those two things would make this game so much better and I can't imagine it would be hard at all. And OMG not regenerating health, start whining you hardcore gamers who can't handle a challange. 1 thing found funny about hardcore games is they become more easy every new release.







