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Forums - Gaming - Poorly rated games with great ideas that are missing in top rated games.

Just because a game is given mediocre or poor reviews, that doesn't mean there weren't some great ideas or bits of gameplay contained inside.  I thought we could talk about good/great ideas that are present in some poorly rated games that would be beneficial to or are conspicuously absent from top rated games.

I think the game Haze has some things that should be in other games such as Call of Duty.

1.  Fully customizeable controls - Probably the single most important thing, IMO, for any game FPS or otherwise.  I'm tired of developers trying to force me to adapt to 1 of their preset control schemes.  Let me set my buttons any way I want.

2.  Bots in multiplayer - There should always be an option for computer controlled AI bots.  Sometimes I just play against the bots rather than online.

3.  Melee attack and steal opponent's weapon - This is just flat out awesome!  You can melee attack someone and hit a different button while they're stunned to steal their weapon.  Kill them with their own weapon and throw in a teabag while you're at it.

4.  Planting grenades in the groud like mines - You can point down at the ground and hit a button to bury a grenade like a land mine.

Scavenging ammo - The rebels in this game can either pick up ammo they find and use it for the gun it's intended for or they can scavenge the ammo for use in another weapon.  You get less bullets by scavenging, but it's pretty useful.

6.  It actually matters what side you play for in multiplayer - You play the game entirely differently based on whether you're a Mantel trooper or a rebel.

What games can you think of that were poorly rated, but have some things that could benefit other games in the genre?



Keep this in mind when reading what I type...

I've been gaming longer than many of you have been alive.

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operation darkness

nazi zombies



Timeshift actually has something like what you said for #3. You can pause time and walk right up to the guy and steal his weapon. Definitely one of my favorite things to do in the game



dsister44 said:
operation darkness

nazi zombies

 

Aren't nazi zombies in CoD: WaW?

 

I agree with the OP about bots in multiplayer. My friends and I always play with bots in TimeSplitters 2. Yeah, we still play that game.

 

 



wfz said:
dsister44 said:
operation darkness

nazi zombies

 

Aren't nazi zombies in CoD: WaW?

 

I agree with the OP about bots in multiplayer. My friends and I always play with bots in TimeSplitters 2. Yeah, we still play that game.

 

 

 

 

maybe, but that game isn't poorly rated.

 

plus these shoot at you



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dsister44 said:
operation darkness

nazi zombies

 

So nazi zombies was a great idea?



Deadly Creatures - critics ruined it over glitches while the core concept was unique and original



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

ctk495 said:
dsister44 said:
operation darkness

nazi zombies

 

So nazi zombies was a great idea?

 

yes, best part of the game.  



dougsdad0629 said:

Just because a game is given mediocre or poor reviews, that doesn't mean there weren't some great ideas or bits of gameplay contained inside.  I thought we could talk about good/great ideas that are present in some poorly rated games that would be beneficial to or are conspicuously absent from top rated games.

I think the game Haze has some things that should be in other games such as Call of Duty.

1.  Fully customizeable controls - Probably the single most important thing, IMO, for any game FPS or otherwise.  I'm tired of developers trying to force me to adapt to 1 of their preset control schemes.  Let me set my buttons any way I want.

2.  Bots in multiplayer - There should always be an option for computer controlled AI bots.  Sometimes I just play against the bots rather than online.

3.  Melee attack and steal opponent's weapon - This is just flat out awesome!  You can melee attack someone and hit a different button while they're stunned to steal their weapon.  Kill them with their own weapon and throw in a teabag while you're at it.

4.  Planting grenades in the groud like mines - You can point down at the ground and hit a button to bury a grenade like a land mine.

Scavenging ammo - The rebels in this game can either pick up ammo they find and use it for the gun it's intended for or they can scavenge the ammo for use in another weapon.  You get less bullets by scavenging, but it's pretty useful.

6.  It actually matters what side you play for in multiplayer - You play the game entirely differently based on whether you're a Mantel trooper or a rebel.

What games can you think of that were poorly rated, but have some things that could benefit other games in the genre?

1. If the controls are good, it shouldn't matter what the control scheme is.

2. In Gears of War 2.

3. Should you be close enough to your opponent to melee him, you might as well just kill him and steal his weapon anyways.

4. In Gears of War 2 also.

5. That's actually a pretty lame feature. I like shooters that don't give you a lot of ammo, so you're forced to improvise and use weapons that you don't usually use. This feature just lets you continue using the same weapon over and over.

6. One side will always be better than the other, and Star Wars: Battlefront had that way before Haze (and I'm sure a bunch of other games did too).

 



 

 

Alone in the Dark had a bunch.

- Mixing of inventory. Almost anything mixes with anything.
- Introduction of whats going on before the level loads. "Previously on Alone in the Dark"