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Forums - Sales - iPhone unit sales keeping pace with the DS in USA

only 1.6?

people thats small number for a phone.

in contrast nokia sold 1 million 5800 in a month.



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And the DS is five years old?



SamuelRSmith said:
Isn't there a little catch-22 with what Apple are trying to do? In order to keep up with other phone companies, Apple should really be releasing a new model at least once a year, and, yet, a gaming platform's user base should be built up over several years.

 

That's an interesting point.

I don't think that the iPhone/iPod Touch is ever going to directly compete with handheld gaming consoles like the DS. Apple's download-only business model is completely different. But I do think that Apple might bring the PC gaming model into the portable space, where it will indirectly compete with Nintendo and Sony just like PC games indirectly compete with home console games.

Annual hardware revisions much resemble the PC model, where you introduce new features, but never at the expense of backward compatibility unless it's several generations old.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

I don't see any real comparison between the devices.

One is a dedicated game player, designed to get people to purchase games at retail which price at $20-$30US each. Nintendo gets $5-$10 revenue from *every* DS game sold, not too sure about profit though.

The other is a phone, which has a digital, online store which sells free/non-free applications. 95% of the (phone) revenue will come from calls & data charges - the other 5% from actual purchasing applications (which includes games).

The average price of these games is around the $2-3US mark, with Apple making 50c-$1 on an average sale.

...

Apple do not sell their own software - they make money off hardware, licensing & taking a cut from all software.

Nintendo are the primary designer/seller of software on the DS. They make the majority of their profit from sales of their own software - and a smaller amount from licensing/manufacturing, and also from hardware itself.

...

Last year, Nokia sold something like 100m phones worldwide.



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i.........phone



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It's only a threat to dedicated games consoles in the same way PC gaming is a threat to home consoles.

I'd be interested to see how it compares to the sales of other phones, what sort of a trend it is following, and how well it's direct competitors are doing.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Iphone / Ipod touch = shit for gaming.



Demotruk said:
It's only a threat to dedicated games consoles in the same way PC gaming is a threat to home consoles.

I'd be interested to see how it compares to the sales of other phones, what sort of a trend it is following, and how well it's direct competitors are doing.

http://www.theregister.co.uk/2009/05/04/rim_outsells_apple/

According to NPD, the iPhone has slipped from being the top smartphone model in the US to second place, with RIM devices surging to almost 50% marketshare in that region thanks to heavy marketing and special promotions. Smartphones in general have grown to 23% of total cell phone sales in the US.

Worldwide, things are different. Nokia is a huge smartphone player outside the US, and although they still control a majority of the world market, RIM and Apple have been steadily eroding that position. As of Q4 2008, worldwide smartphone marketshare looks like this:

http://www.easybourse.com/bourse-actualite/marches/global-smartphone-sales-growth-slows-to-7prc-in-4q-gartner-631612

Nokia - 40.8%

RIM - 19.5%

Apple - 10.7%

HTC - 4.3%

Samsung - 4.2%

 

One last interesting factor here. The iPhone/iPod Touch platform has an enormous presence on the internet. It is currently the fourth most used platform for internet access after Linux, greater than all other mobile platforms combined:

http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

DaveD said:
it's a phone that has a lot of applications

 

 

My sister has one.



That's great and all considering the iPhone is a... phone.. and the DS is not.