IGN Review OPEN ME
Velvet Assassin could have been an interesting take on World War II by highlighting a facet of the conflict that's rarely covered by gaming. While it does bring in the secret agent angle, it also brings in a story that's completely thin and unsupported. Even worse, Assassin features flawed stealth action elements that can ruin the gameplay when they go awry, and only point out the hit-or-miss nature of the mechanics when they work well. If you need a stealth action experience, you'll probably want to look elsewhere
| 3.0 | Presentation Story? What story? The tale would've been better if it had a conventional narrative instead of an flashback format that's never explained. |
| 6.5 | Graphics Violette isn't that fluid outside of cutscenes, there are a lot of technical issues and other visual detractions, like the flamethrowers or the seemingly cloned Nazi army, stand out. |
| 7.0 | Sound Decent rise of music during action sequences, as well as British and German line delivery, but would Nazis actually say Lad or Arse? |
| 5.0 | Gameplay When the sneaking mechanics work, they work rather well. When they fail however, they fail spectacularly. Flip a quarter whenever you load a game and you have the same success rate. |
| 5.0 | Lasting Appeal The game is extremely linear in its approach, and once you beat the game, you probably won't go back and play this one again. |
| 5.0 |
OVERALL (out of 10 / not an average) |

Play Me












