NanakiXI said:
makingmusic476 said: Plus, the UMD drive was the main reason behind the PSP's crappy battery life. |
Yup! This should hopefully be a big plus. I still remember the horrid battery consumotion of the PSP 1000 lol.
I think should have a sutep though for previous users of UMDs to allow them to insert some type of code to download for free if you already own a game. Though it would be too much effort and would never work properly. Ohhh well I can dream. ;)
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UMD was the source of most of the PSP's fundamental problems. The only reason to keep the format around with a legacy drive (adding cost and bulk) is if there is no way to implement a plan to transfer all those purchased UMDs into digital files to be transfered to internal memory or a drive based storage solution (PS3 HDD, PC).
While I'm sure the SCE engineers were thinking of a MD like game player, optical disk based portables make little sense in the age of inexpensive solid state memory chips. Of course the UMD was being designed back in 2004, possibly even earlier, before we are where we are currently.
Personally if I could transfer all my UMDs to digital file, I would in an instant for all the reasons why you wouldn't use an optical drive in a portable (spinning disc/moving parts, increased power consumption, slow access time/disc read speeds...). I'd much rather play off solid state memory for access speed alone and being able to travel with multiple games on a unit without carrying a wallet full of disks.
SCE could potentially sell an external UMD drive to transfer UMD games to a PS3 HDD which would then act as a game server to upload PSP games to internal memory (like iTunes/iPod), with security/piracy issues being the most difficult problems to solve. There's no reason why such a system wouldn't allow PSP users to access their entire PSP game libraries remotely on their PS3 either.