You know, I'm surprised I never took a few minutes to bitch about this before. Recently, I've found myself playing less and less online. No, it's not because of the juvenile idiocy found in most modern FPS/TPS games... It's the horrid trend of forcing matchmaking into so many games. Not all of them do it but so many seem to be transitioning to that kind of system over an established server system.
You know, sometimes I like playing on the same server for hours, even if I'm getting my ass handed to me. Why? Because that's how you learn to play better. You also have the benefit of playing with the same guys for several maps, getting a feel for their style, and then maybe even *God forbid* chatting them up for a bit and then making a new friend. With matchmaking, that is all but gone.
Yes, there are downsides. Team stackers, host advantage, etc. Still, the option should be there to choose. On top of that, matchmaking seems to fail miserably, lose connection, and take forever to find a team if the game isn't populated by 14 trillion people at once.
Am I the only one who despises the current matchmaking system of play?

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