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Forums - Sales - PS3 is Ubisofts leading console sales generator in FY 2008

As per Ubisofts full year results located in the PDF here. The breakdown for March08 - March09 is:

PS3  20%

X360  19%

Wii  18%

 

Once again, less unit sales generate more revenue over the X360 and Wii. The sales model must be working well.



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Revenue =/= Profit. Wii almost certainly gives the highest profits out of the three.



Year-on-year, the PS3 was stagnant, remaining at the mentioned 20%, while the XBox 360 fell 7% and the Wii rose 7% from the 2007 fiscal year.



ruimartiniman said:
Year-on-year, the PS3 was stagnant, remaining at the mentioned 20%, while the XBox 360 fell 7% and the Wii rose 7% from the 2007 fiscal year.

If PS3 sales were stagnant then the % would have fallen since sales were up 14% for Ubisoft

 



Really doesnt mean anything without documenting what the releases on or around this period.



Its libraries that sell systems not a single game.

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Vetteman94 said:
ruimartiniman said:
Year-on-year, the PS3 was stagnant, remaining at the mentioned 20%, while the XBox 360 fell 7% and the Wii rose 7% from the 2007 fiscal year.

If PS3 sales were stagnant then the % would have fallen since sales were up 14% for Ubisoft

 

EDIT: Misread. Sorry.

 



Soleron said:
Revenue =/= Profit. Wii almost certainly gives the highest profits out of the three.

 

Bearing in mind that the 360, PS3 and PC would have had a lot of shared development and publishing costs. Microsoft/Sony would have been far more likely to subsidise some development projects than Nintendo, also (for bundle deals, exclusive advertsing, etc).

---

Do these revenue percentages also include DLC? I'd imagine that they would have made a bit from Vegas map packs, etc. (Also releasing Rayman on PS:Store gave them an extra £3.50 from me. )



Soleron said:
Vetteman94 said:
ruimartiniman said:
Year-on-year, the PS3 was stagnant, remaining at the mentioned 20%, while the XBox 360 fell 7% and the Wii rose 7% from the 2007 fiscal year.

If PS3 sales were stagnant then the % would have fallen since sales were up 14% for Ubisoft

 

Um, maths fail.

The percentages are of the revenue forthe given year. They will add up to 100% for both years, but every 1% represents 14% more units than it did last year.

 

What does that have to do with what I said?

 



thx1139 said:
Really doesnt mean anything without documenting what the releases on or around this period.

 

Makes absolutely no difference. All major HD releases (prince of persia, hawx etc) were multiplat with only 1 exclusive on PS3 and X360 - Haze and Naruto Broken Bond, and there were quite a few niche Wii titles released.

 

Soleron said:
Revenue =/= Profit. Wii almost certainly gives the highest profits out of the three.

Opinions pulled out of ass do not = fact.



kowenicki said:
Can someone explain to me why I, or anyone other than Ubisoft, should give a damn about which platform generates how much profit for Ubisoft. Particularly as it appears there is virtually nothing in it.

 

Easy. Higher revenue on less unit sales for PS3 = higher cost of exclusivity for X360 = no loss of 3rd party support from Ubisoft for any console = win for gamers.

The Wii is in a different market so its figures are only important in comparison to last year.