As per Ubisofts full year results located in the PDF here. The breakdown for March08 - March09 is:
PS3 20%
X360 19%
Wii 18%
Once again, less unit sales generate more revenue over the X360 and Wii. The sales model must be working well.
Revenue =/= Profit. Wii almost certainly gives the highest profits out of the three.
Year-on-year, the PS3 was stagnant, remaining at the mentioned 20%, while the XBox 360 fell 7% and the Wii rose 7% from the 2007 fiscal year.


| ruimartiniman said: Year-on-year, the PS3 was stagnant, remaining at the mentioned 20%, while the XBox 360 fell 7% and the Wii rose 7% from the 2007 fiscal year. |
If PS3 sales were stagnant then the % would have fallen since sales were up 14% for Ubisoft
Really doesnt mean anything without documenting what the releases on or around this period.
Its libraries that sell systems not a single game.
Vetteman94 said:
If PS3 sales were stagnant then the % would have fallen since sales were up 14% for Ubisoft
|
EDIT: Misread. Sorry.
| Soleron said: Revenue =/= Profit. Wii almost certainly gives the highest profits out of the three. |
Bearing in mind that the 360, PS3 and PC would have had a lot of shared development and publishing costs. Microsoft/Sony would have been far more likely to subsidise some development projects than Nintendo, also (for bundle deals, exclusive advertsing, etc).
---
Do these revenue percentages also include DLC? I'd imagine that they would have made a bit from Vegas map packs, etc. (Also releasing Rayman on PS:Store gave them an extra £3.50 from me.
)
Soleron said:
Um, maths fail. The percentages are of the revenue forthe given year. They will add up to 100% for both years, but every 1% represents 14% more units than it did last year.
|
What does that have to do with what I said?
| thx1139 said: Really doesnt mean anything without documenting what the releases on or around this period. |
Makes absolutely no difference. All major HD releases (prince of persia, hawx etc) were multiplat with only 1 exclusive on PS3 and X360 - Haze and Naruto Broken Bond, and there were quite a few niche Wii titles released.
Soleron said:
Revenue =/= Profit. Wii almost certainly gives the highest profits out of the three.
Opinions pulled out of ass do not = fact.
| kowenicki said: Can someone explain to me why I, or anyone other than Ubisoft, should give a damn about which platform generates how much profit for Ubisoft. Particularly as it appears there is virtually nothing in it. |
Easy. Higher revenue on less unit sales for PS3 = higher cost of exclusivity for X360 = no loss of 3rd party support from Ubisoft for any console = win for gamers.
The Wii is in a different market so its figures are only important in comparison to last year.
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2025 VGChartz Ltd. All rights reserved.