Jereel Hunter said:
pearljammer said:
Jereel Hunter said:
leatherhat said:
Jereel Hunter said:
leatherhat said: Halo is responsible only for the massive amounts of generic shooting games on consoles. It is probably the worst game to ever happen to the the genre because due to its popularity it got copied for thousands of worthless console fps games. To anyone who thinks different I recommend getting a PC and finding out what true fps games are like. Done with that rant |
How can you blame something revolutionary for the generic things it inspires? When Halo came out, it was amazing. Do you blame your favorite cereals for generic store brands? Do you shake your fist at the Model T because it ultimately brought us Kias?
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Maybe my post wasn't clear, but there is not a damn thing revoloutinary about halo. If it had been released on PC it would have been very, very ignored. The only reason it saw any success in the first place is because it was the only decent game on xbox. In hact halo's biggest "gift" to the genre was recharging health, which of course it didn't come up with. Recharching health being the single most casual feature in any ever.
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Maybe my post wasn't clear - you're wrong. You name any console FPS.. 1... that was half the experience Halo was in 2001.
And see if anyone agrees with you.
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Timesplitters came out in 2000. It had splitscreen, bots, co-op and even a map-maker. It was a great game to boot!
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But nowhere near Halo. It released on a system with a vast userbase, and wasn't a fraction as popular for a reason.
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Bold: I'm with you there. But regardless, it refutes your point. Now it's just a matter of comparison and TS is most definately at least half as good as what Halo was. Hell, TS2 (2002) was nearly as good as it, arguably better. The FPS genre, and even console shooters, would have been fine without Halo. Halo simply raised the standard on console FPS's and greatly aided in popularizing them. That's a great feat, don't get me wrong, but for what it actually revolutionized is greatly overstated.
Italicized: Popularity is hardly a measure of quality. There may be a correlation, especially for games as popular as Halo was, but it isn't a good measure at all for games that don't necessarily sell well. Disgaea, for example, is a fantastic game but had very poor sales.