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Forums - Microsoft - 360 DVD data limit is 6.8 GB

Jo21 said:
NJ5 said:
PS3 Fan said:
NJ5 said:

The PS3 reads at 9 MB/s. The 360 reads at more than 11 MB/s, as anyone can see by installing a game to the hard drive.

NBA Live 09: 6.3 GB in 9m7s (or 11.8 MB/s)
The Force Unleashed: 6.6 GB in 9m47s (or 11.51 MB/s)

These are double-layer games.

http://www.gamespot.com/hardware/blogs/hardware-insider/909185655/26656232/xbox-360-hard-drive-game-installation-testing.html

 

 

 Pulled them numbers out your arse, try reading 360 manual, it clearly states x8 for Dual Layer DVD9 not x12.

Tell that to the gamespot guys who measured the installation times.

PS: Please stop using insulting language.

 

GAMESPOT?!

god NJ5.

Dude, are you suggesting that you would have using a stop watch? Because if you can't believe they can use one its probably due to you not being able to use one.

 



Tease.

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Squilliam said:
Jo21 said:
NJ5 said:
PS3 Fan said:
NJ5 said:

The PS3 reads at 9 MB/s. The 360 reads at more than 11 MB/s, as anyone can see by installing a game to the hard drive.

NBA Live 09: 6.3 GB in 9m7s (or 11.8 MB/s)
The Force Unleashed: 6.6 GB in 9m47s (or 11.51 MB/s)

These are double-layer games.

http://www.gamespot.com/hardware/blogs/hardware-insider/909185655/26656232/xbox-360-hard-drive-game-installation-testing.html

 

 

 Pulled them numbers out your arse, try reading 360 manual, it clearly states x8 for Dual Layer DVD9 not x12.

Tell that to the gamespot guys who measured the installation times.

PS: Please stop using insulting language.

 

GAMESPOT?!

god NJ5.

Dude, are you suggesting that you would have using a stop watch? Because if you can't believe they can use one its probably due to you not being able to use one.

 

i don't believe even my shadow, but shady informations always come from gamespot.

 



@ nightsurge

Wow, so MikeB is the same on all the forums he visits. Go figure. Quite sad really.


What do you mean? Of course I am the same on the forums I visit, I would call that consistency. Usually considered a positive trade.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

Jo21 said:

i don't believe even my shadow, but shady informations always come from gamespot.

 

Other sources indicate that it takes ~10 minutes to install as well.

 



Tease.

so...

we have 10 mins = 600 seconds.

6.8GB/600seconds = ~11.333MB/s ave transfer rate.

groovy!

now all we need is for someone to time a 6.8GB transfer to the PS3 from DVD and BR and we're all set.

 



Proud Sony Rear Admiral

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@ NJ5

Copying data layer by layer will yield different results compared to how game data is being read from a dual layer disc during a game. (layer switching) This is because if you would treat both layers as two seperate discs, the data would not be well aligned and re-using data will constantly see lots of lens movement (wearing issues, extra seek time penalties). Hence the quoted specs from manuals.

With copying you just replicate the information of 1s and 0s into data on the harddrive (like an image file). But if a game reads, files have to be actually used and executed. And it's not a start to finish thing like watching a movie, only switching layers once.

Also it's more relevant to test the speed of the worst 360 drives than the better ones, as developers will need to take into account worst case scenarios (like having no harddrive).



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales


   <p>@ NJ5<br /><br />Copying data layer by layer will yield different results compared to how game data is being read from a dual layer disc during a game. (layer switching) This is because if you would treat both layers as two seperate discs, the data would not be well aligned and re-using data will constantly see lots of lens movement (wearing issues, extra seek time penalties). Hence the quoted specs from manuals.<br /><br />With copying you just replicate the information of 1s and 0s into data on the harddrive (like an image file). But if a game reads, files have to be actaully used and executed. And it's not a start to finish thing like watching a movie, only switching layers once.<br /><br />Also it's more relevant to test the speed of the worst 360 drives than the better ones, as developers will need to take into account worst case scenarios (like having no harddrive).</p></td></td></table></center><br />
    <p>

    </p>

I'll gladly take a permaban if it will stop this clown from posting for six months. I'm that sick of his drivel.



nightsurge said:
MikeB said:

@ nightsurge

Let's end this in agreement shall we?

Let's agree the 360 drive is much noisier, can hold much less data and is far more scratch prone, OK? I think we can *all* agree on that.

You are pure evil, Mike.

Although, mine's pretty quiet because I install all my games, and has never scratched a disc

But I do agree that the majority of 360 drives fits your description.

Well, by now everyone seems to agree with regard to the original topic, namely the 6.8 GB data limit.

Also considering some people are getting upset and resort to childish measures to derail even further, I think this thread is ready for retirement.

Regarding loading times, assets quality and texture pop-in performance for the best PS3 games like Killzone 2 and Uncharted: Drake's Fortune compared to the best 360 games like Gears of War 2, we will surely follow how this all evolves with future games. Maybe we can more easily look back a few years from now.

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

um no



Blu-ray duble layer discs have 45GB effective storage availabe for games, right?

So it's 6.6 times more than X360 DVDs. That's a lot. Amazing though that it hasnt paid off in this gen yet (not many games are that big that they dont fit on 2 DVDs).

MS made the right choice releasing the X360 in Nov 2005, without a HD disc format. It really paid off.