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Forums - Gaming - Does anyone else think downloadable games will be fully supported next-gen?

NJ5 said:
Kantor said:
NJ5 said:
@CHYUII: I think Steam contradicts your point that retailers need a hand in the downloadable system. In fact Steam works very much like the idea I presented (you can still find most/all Steam games at retail stores).

That's because Steam is, essentially, a retailer. Valve takes a cut of the revenue from all purchases.

OT: Well personally, I like physical collections. That way, if the hard disk malfunctions, I don't lose everything. I think your idea would be very expensive, and probably not worth it. They would have to get the bandwidth to allow (by next gen) 50 GB games to be downloaded in anything less than 10 hours. They need to upload the stuff onto there. When games are getting larger and larger, it doesn't make sense to have digital distribution for proper retail games. It's just not convenient.

I think CHYUII meant physical retail stores (and my reply was based on that), so let's not make the thread more confusing.

On your other point, I think such big games will be the exception rather than the norm due to development costs. BTW Steam has a great solution to that, you can download games before they're released, and when the release date arrives the game gets decrypted and unlocked.

But let's take a 50 GB game anyway... to download 50 GB in less than 10 hours you just need a 11 Mbps connection, which you'll be able to get even in the form of mobile broadband by the time the next generation arrives. Of course this is mostly for developed countries and most importantly places with good broadband, which is where a lot of gamers are anyway.

Squilliam said:
The current console market conditions are:

$180 Xbox 360 selling for $200 (10% margins)

To sell a console which relied 100% on direct downloads.

~$150 Xbox 360 selling for $200 (33% margins)

Xbox 360 used as the example.

The retailers would probably demand higher margins on consoles which allowed direct downloads. (Remember you're cutting their margins)


True, but I don't think that will be a big problem.

 

I think we all agree that in order for this to happen there will have to be some advancements in technology.

Download speeds is another thing that would have increase.

But if all games are 50GBs that would be the suck.

As to Retailers some retailers handle online MP3's and they have physical CD inventory too.  

I speak of in store download systems in a physical retail spot because everyone will not have high speed internet capabilities unless it is provided for free by local government programs.

 



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CHYUII said:

I think we all agree that in order for this to happen there will have to be some advancements in technology.

Download speeds is another thing that would have increase.

But if all games are 50GBs that would be the suck.

As to Retailers some retailers handle online MP3's and they have physical CD inventory too.

I speak of in store download systems in a physical retail spot because everyone will not have high speed internet capabilities unless it is provided for free by local government programs.

 

I think we can also agree that there will be advancements in technology ;) As I said, even mobile broadband will provide sufficient speeds to stream movies and download games. 4G mobile networks will support up to 300+ Mbps (1 Gbps coming soon after). Of course this will be shared with simultaneous users in your area, but speeds will still be great.

You're right that some retailers also handle online distribution, but I don't think that would be the case with games. Game console systems are pretty locked to only accept games approved by the console makers, so the game distribution systems would be controlled by the console makers. This is also part of what would allow margins to be much lower than with current retailers, since they can mix the bandwidth fee with the licensing fee which already exists.

 



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NJ5 said:

Squilliam said:
The current console market conditions are:

$180 Xbox 360 selling for $200 (10% margins)

To sell a console which relied 100% on direct downloads.

~$150 Xbox 360 selling for $200 (33% margins)

Xbox 360 used as the example.

The retailers would probably demand higher margins on consoles which allowed direct downloads. (Remember you're cutting their margins)


True, but I don't think that will be a big problem.

 

I think you are under-estimating the problem that this causes.  If retailers are getting pinched by digital downloads, they will do a whole host of things to react.  For example,  Floor space will almost definitely be drastically reduced if the margins.  (Think Best Buy in USA) . 

As Squil mentioned,  prices will more than likely grow or stay higher than need be because of the demand for larger margins. 

 

Additionally, I'm still not so sure download speeds will match the desired quality of next-gen games.  Given the linear progression of games in general,  does anyone not think that they won't be using large storage discs (Similar to, or Blu-Ray like)?    I don't know about you but the fastest connection I can get is 6 MBPS.

Plenty of areas around the US still lack broadband access. There wasn't broadband access where I used to live until about 3 1/2 years ago . (And I lived within 10 minutes of Malls, Best Buys, Targets Wal-Marts, Car Dealers, Lowes, etc,etc.  So it's not like I'm in the middle of nowhere.

 

 

In short,  I think it will be supported further (and even better than currently, by all competitors from day one) but I don't think it will be fully supported for current games.  There is just too much politics involved, IMO.

 



Rpruett said:

I think you are under-estimating the problem that this causes. If retailers are getting pinched by digital downloads, they will do a whole host of things to react. For example, Floor space will almost definitely be drastically reduced if the margins. (Think Best Buy in USA) .

As Squil mentioned, prices will more than likely grow or stay higher than need be because of the demand for larger margins.

 

Additionally, I'm still not so sure download speeds will match the desired quality of next-gen games. Given the linear progression of games in general, does anyone not think that they won't be using large storage discs (Similar to, or Blu-Ray like)? I don't know about you but the fastest connection I can get is 6 MBPS.

Plenty of areas around the US still lack broadband access. There wasn't broadband access where I used to live until about 3 1/2 years ago . (And I lived within 10 minutes of Malls, Best Buys, Targets Wal-Marts, Car Dealers, Lowes, etc,etc. So it's not like I'm in the middle of nowhere.

 

 

In short, I think it will be supported further (and even better than currently, by all competitors from day one) but I don't think it will be fully supported for current games. There is just too much politics involved, IMO.

 


What did retailers do to react to online distribution of music and movies? Not much as far as I've seen (not most retailers, just some that got into the DD bandwagon such as Amazon).

Regarding game sizes, I think they won't increase fast given that developers are spending too much money already. Most next-gen games will not be fantastically more detailed or bigger than current games unless more publishers want to go bankrupt (beyond the ones that will anyway during this gen). It's not "business as usual" any longer.

Regarding download speeds, note that I'm not saying everyone will have to download games. The games industry won't jump into DD-only distribution that soon. It's just an option for those who do have access to good broadband connections (a number which will surely be bigger in the next generation).

 



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NJ5 said:


What did retailers do to react to online distribution of music and movies? Not much as far as I've seen (not most retailers, just some that got into the DD bandwagon such as Amazon).

 

 Have movies/music  moved into a complete online/retail distribution yet?  As far as I know they haven't.  There is always plenty of movies I can get in a store that I can't find online to purchase.  Kinda hard to see how retailers reacted to something that hasn't happened yet right? 

 

Regarding game sizes, I think they won't increase fast given that developers are spending too much money already. Most next-gen games will not be fantastically more detailed or bigger than current games unless more publishers want to go bankrupt (beyond the ones that will anyway during this gen). It's not "business as usual" any longer.

I'm not suggesting game sizes will increase faster necessarily.  I'm just suggesting that 50 GB will be the standard size (Even on a low ball estimate) IMHO.   50 GBs on a  6 Mbps connection sucks.  Even expecting obvious speed increases,  as you stated above 50 GBs on an 11 MBPS sucks as well.

 

Regarding download speeds, note that I'm not saying everyone will have to download games. The games industry won't jump into DD-only distribution that soon. It's just an option for those who do have access to good broadband connections (a number which will surely be bigger in the next generation).

 

Oh I understand what you were saying.  I'm just suggesting that for Downloadable games to be 'fully' supported?  The market has to be there for it.   Like I said,  I see more support.   I just see some games not making digital distribution debuts.

 

 

 



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@Rpruett:

Isn't virtually all new music and movies available online as well as in stores? I'm pretty sure it's the case at least for music.

I don't agree 50 GB will be the standard size in the next generation. I think we'll see the PS4 being two PS3s duct-taped together, the Xbox 720 being two 360s duct-taped together and the Wii 2 will be four or five Wiis (i.e. 8-10 Gamecubes) duct-taped together. Where's the business feasibility of continuing to improve graphics and/or adding content for most games to be that big?

 



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It's pretty certain retail and downloads will coexist next gen.

As for the consoles themselves, at least in the Playstation case I don't see a model without optical media. Sony have shown enough that they are not making just a game console, they will keep the option for people to play cds, dvds and br.



NJ5 said:

@Rpruett:

Isn't virtually all new music and movies available online as well as in stores? I'm pretty sure it's the case at least for music.

I think you might be correct about music.  Although, I'm not too sure about movies.  I don't believe you can get all new movies digitally.  Something to consider with music though,  is 'CD stores'  all across the country (US at least) many of which are going out of business.



I don't agree 50 GB will be the standard size in the next generation. I think we'll see the PS4 being two PS3s duct-taped together, the Xbox 720 being two 360s duct-taped together and the Wii 2 will be four or five Wiis (i.e. 8-10 Gamecubes) duct-taped together. Where's the business feasibility of continuing to improve graphics and/or adding content for most games to be that big?

I'm sure some games will be larger, some will be smaller.  But I expect all games next generation to be in HD and in general larger than this generations games.

 

Another thing that needs clarified,  is when are you counting a new generation starting?  I personally don't view a new gen as officially starting until all the players have entered the field.  Some people view next gen starting as soon as the next new console is released though.

 



Rpruett said:
NJ5 said:

@Rpruett:

Isn't virtually all new music and movies available online as well as in stores? I'm pretty sure it's the case at least for music.

I think you might be correct about music. Although, I'm not too sure about movies. I don't believe you can get all new movies digitally. Something to consider with music though, is 'CD stores' all across the country (US at least) many of which are going out of business.



I don't agree 50 GB will be the standard size in the next generation. I think we'll see the PS4 being two PS3s duct-taped together, the Xbox 720 being two 360s duct-taped together and the Wii 2 will be four or five Wiis (i.e. 8-10 Gamecubes) duct-taped together. Where's the business feasibility of continuing to improve graphics and/or adding content for most games to be that big?

I'm sure some games will be larger, some will be smaller. But I expect all games next generation to be in HD and in general larger than this generations games.

 

Another thing that needs clarified, is when are you counting a new generation starting? I personally don't view a new gen as officially starting until all the players have entered the field. Some people view next gen starting as soon as the next new console is released though.

 

CD stores going out of business doesn't surprise me. Some horse breeders probably also went out of business when the car was invented ;)

The next-gen starts as soon as the first next-gen console exists... At that point any potential online distribution methods have to be in place.

 



My Mario Kart Wii friend code: 2707-1866-0957

Rpruett said:
NJ5 said:

@Rpruett:

Isn't virtually all new music and movies available online as well as in stores? I'm pretty sure it's the case at least for music.

I think you might be correct about music.  Although, I'm not too sure about movies.  I don't believe you can get all new movies digitally.  Something to consider with music though,  is 'CD stores'  all across the country (US at least) many of which are going out of business.

Yes, Almost every song now-a-days can be downloaded. Movies are a bit tougher, there are a ton of movies that cannot be downloaded yet. However the lists that providers have increase in large numbers every month. Its only a matter of time before a company like netflix has 90% of movies out ready for streaming.

I don't agree 50 GB will be the standard size in the next generation. I think we'll see the PS4 being two PS3s duct-taped together, the Xbox 720 being two 360s duct-taped together and the Wii 2 will be four or five Wiis (i.e. 8-10 Gamecubes) duct-taped together. Where's the business feasibility of continuing to improve graphics and/or adding content for most games to be that big?

I'm sure some games will be larger, some will be smaller.  But I expect all games next generation to be in HD and in general larger than this generations games.

That's some dangerous thinking. Already game cost is getting to a point where it's becoming too expensive to produce a decent amount of games in a generation. If the prices increase any more we may be seeing only one, two, maybe three games come out every several years from developers. Yes, it's likely that every game will be in HD come next gen. But as for it getting larger than 50gig? I doubt it.

 

Another thing that needs clarified,  is when are you counting a new generation starting?  I personally don't view a new gen as officially starting until all the players have entered the field.  Some people view next gen starting as soon as the next new console is released though.

 

 

 



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