JRPG said:
How do you sell 1.47 copies of anything? |
Well it is far more likely they went from something like 100 to 247, and obviously it is not exact, they can't sell 1.47
JRPG said:
How do you sell 1.47 copies of anything? |
Well it is far more likely they went from something like 100 to 247, and obviously it is not exact, they can't sell 1.47
Munkeh111 said:
If its sales changed by 147%, it sold 1.47 copies, if they increased 147%, then they sold 2.47 copies |
I wrote Increased, not change. And how do you figure that an increas of 147% is 2.47 copies? Isnt the percentile in relation to the current amout the game has been pre ordered?
If i have 2 shoes, and i increase my shoe inventory by 100% id have 4 shoes?
But if i had 10 shoes and i increased my shoe inventory by 100% id have 20 shoes?
So how do you get the number 2.47 copies?
Oh.. you too were talking maths. Not exact numbers. Sry.
MAFKKA said:
I wrote Increased, not change. And how do you figure that an increas of 147% is 2.47 copies? Isnt the percentile in relation to the current amout the game has been pre ordered?
If i have 2 shoes, and i increase my shoe inventory by 100% id have 4 shoes? But if i had 10 shoes and i increased my shoe inventory by 100% id have 20 shoes?
So how do you get the number 2.47 copies? |
147% of 1 copy is 1.47, so if you increase by that you get 2.47