Well if you are just talking about America then yes halo series is much more popular, but if you talk about Japan and Others then GT series is more popular.
Well if you are just talking about America then yes halo series is much more popular, but if you talk about Japan and Others then GT series is more popular.
Onyxmeth said:
Yeah but the best selling GT game was released 8 years ago. Do you really think looking at it that black and white gives an accurate picture of how well GT5 will perform in today's environment? You talk about GT being popular on a worldwide scale as opposed to Halo's American dominance like it means something. Just pitting two regions against one does not make the two more powerful.
This thread is about which franchise is more popular than the other. In this instance, yes Gran Turismo kicks, beats, tars and feathers Halo. Then comes back and molests Halo a little longer. This isn't about GT5/Halo 3. That comparison will never be accurate, considering a whole host of factors go into play there. In terms of the series though? There is no comparison. Gran Turismo's best selling version is significantly better than Halo's best selling version. Ofcourse it's popularity in Japan and Europe means something. This viewpoint that "Halo walks on water and is the most popular game that's ever existed" is not only patently false but it's also VERY VERY VERY "American-centric". The rest of the world does not care about Halo. Gran Turismo sees solid sales in all three regions (Something Halo can't say). Additionally, since Halo is a very American-centric game...The chances that it's more popular diminish significantly.
America for the 360 accounts for 166,157,971 in software sales. Others and Japan combined for 360 account for 57,467,437 in software sales. So Halo's strongest region, America accounts for 74% of the buying audience. Japan and Others for the PS3 account for 63,414,326 in software sales. America accounts for 64,199,452 in software sales. So Gran Turismo's strongest regions account for almost 50% of the buying audience. So it's better for Halo to be strongest in America than it is for Gran Turismo to be strongest in Others/Japan because America is a bigger region than both of them combined, especially in the case of the 360.
In terms of overall numbers, It's better to be appealing to all three regions then region locked to one. Period. America accounts for about 300,000,000 people in a world filled with 6,000,000,000 people. In terms of popularity? Gran Turismo has penetrated and had more success overall in large part due to it's ability to transcend cultures. (Something Halo has yet and probably NEVER will accomplish).
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Gran turismo has competition, with Forzas' popularity growing, with close to 4 million in sales for Forza 2 on 360.
Halo has no competition, so I say halo will be the more popular this generation especially since it's still selling good numbers every week.
Plus not as many people own playstation as they did last generation, and will just get Forza for their racing sim fix.
| Jeronimo66 said: Gran turismo has competition, with Forzas' popularity growing, with close to 4 million in sales for Forza 2 on 360. Halo has no competition, so I say halo will be the more popular this generation especially since it's still selling good numbers every week. Plus not as many people own playstation as they did last generation, and will just get Forza for their racing sim fix. |
Any true racing fan will tell you that if you want a Racing Sim, you get Gran Turismo. Forza while a good game is too arcadish to even be in the same class. Forza does provide competition....But to say Halo doesn't have competition is totally laughable. Hell, Halo has competition from multi-platform games alone.
Rpruett said:
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Nevermind. You and I are just talking about two different things. I'm discussing popularity in a manner to see which is more popular today, and if GT5 can outsell Halo 3. You seem to be talking about both games' general popularity since they've been created. Since we aren't on the same page at all, there's really no need to keep discussing this.
| Jeronimo66 said: Gran turismo has competition, with Forzas' popularity growing, with close to 4 million in sales for Forza 2 on 360. Halo has no competition, so I say halo will be the more popular this generation especially since it's still selling good numbers every week. Plus not as many people own playstation as they did last generation, and will just get Forza for their racing sim fix. |

DUDE Zizzla turn the fucking sound off in your signature its really annoying me!
In US? Halo. EU? I don't know. I want to say Halo, but GT is equally possible. Japan? GT all the way.
@Oxxy good analysis but it has nothing to do with popularity. Let's take another popular game from a very different genre (one that was not the same during this decade, FIGHTING is what I'm talking about) :
Street Fighter. Can anyone deny the popularity of SF? Surely we could argue Soul Calibur franchise SOLD a lot more during the 2000 decade.
The last Street Fighter game (previous to SF4 of course) was released last decade, in 1999 and it was its third version : Street Fighter III : Third Strike. After that no more SF, for more than 9 years (arcade) and close to 10 years (consoles).
A LOT of rain has fallen in 10 years. Industry has grown, the market has changed, new genres and gameplay have emerged. Fighters were not the same, even if the Tekkens and the Soul Caliburs were still in regular production.
However, the popularity of SF can't be denied. Even if Soul Calibur had gone to sell even lots more of what SF2 did in its heyday (just an hipothesis) due to marketing expansion and the undiable growth of the industry in the 2000s, nobody could deny SF2's popularity. SF is the father of fighting games.
Gran Turismo is the father of racing games. And I'm not trying to equal the popularity of these games, but nobody can deny GT is for racing what SF is for fighting, even if on a smaller scale.
And NOTE: I'm talking about SF here, a franchise that was forgotten for a whole decade, a genre that used to be on consoles what FPS are today. Obviously SF4 wouldn't go to sell close to the likes of Halo, not even now when the "Arcade fever" is long gone everywhere but in Japan. So please, if you see SF4 sales just barely around 2 million after 2 months of sales, don't come to me preaching SF2 is a bad example or it's not as "popular" as "game x"....I wanted to do this extreme comparison to show you what popularity can do even if you're forgotten for 10 years.
GT has not been forgotten, never, and it still rides along the highways of these times. It's popularity has not diminished, and it will live up to it with its next release.