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Forums - Gaming - Splinter Cell vs Metal Gear Solid *SERIES*

BxN said:
Despite the stealth essence, they're both very different game.

In fact, I wouldn't even compare them but since you're asking, MGS beats the crap out of Splinter Cell.

 

Couldn't have said it better myself.



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Its no comparison. One is game of the decade material, the other is not



I lose respect for anyone opting for Splinter Cell.

It shouldn't even be up for discussion; reviews, sales and impact on gaming have spoken.



One series became a movie and the other one stopped trying.



Splinter Cell is way better. MGS has more cutscene then gameplay, therefore Splinter Cell wins.



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MGS is way better than Splinter cell. Double agent's and chaos theory's campaigns sucks monkey balls. The online in Double agent is in fact really really awesome unless you count the fact that it takes/took(are people still playing it?) +40 mins to even start a game. But when it starts, its awesome.



Metal Gear...easiest question ever!!



Being a cricket fan is much simpler and more fun
wholikeswood said:
I lose respect for anyone opting for Splinter Cell.

It shouldn't even be up for discussion; reviews, sales and impact on gaming have spoken.

Well, good for you. Some of us actually prefer to play a game, not watch it. SC is a damned fine game and there are many reasons to prefer it over MGS, depending on your favorite types of games.

I'm a pretty big shooter guy so SC is more my cup of tea. MGS4 basically ripped the control scheme directly from the original SC. Plus, I just like sneaking around and shooting things in the back of the head. SC is better at that. MGS4 became a run-n-gun game for me during large sections... That's not what I want in a stealth game. SC has always done a good job of preventing that type of play through alarms, obnoxious enemies, and lack of ammunition.

Still, they're both good games. MGS has plenty of upside as well but it's more in the non-traditional sense of gaming (weird postmodern moments, breaking the fourth wall, truly bizarre boss fights, etc).

 




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rocketpig said:
wholikeswood said:
I lose respect for anyone opting for Splinter Cell.

It shouldn't even be up for discussion; reviews, sales and impact on gaming have spoken.

Well, good for you. Some of us actually prefer to play a game, not watch it. SC is a damned fine game and there are many reasons to prefer it over MGS, depending on your favorite types of games.

I'm a pretty big shooter guy so SC is more my cup of tea. MGS4 basically ripped the control scheme directly from the original SC. Plus, I just like sneaking around and shooting things in the back of the head. SC is better at that. MGS4 became a run-n-gun game for me during large sections... That's not what I want in a stealth game. SC has always done a good job of preventing that type of play through alarms, obnoxious enemies, and lack of ammunition.

Still, they're both good games. MGS has plenty of upside as well but it's more in the non-traditional sense of gaming (weird postmodern moments, breaking the fourth wall, truly bizarre boss fights, etc).

 

What!! Were you playing the same game as me, I loved every minute of mgs4 if that is the game you are refering to. How can anyone compare the splinter cell series to mgs. Splinter cell is average at best, the sales and reviews show it. The Metal geas series averages over 95+ on metacritic, it's not even up for discussion.

Bizarre boss fights how could you say this, as reviews have noted. The boss fights in mgs are praised as the finest moments in gaming.

Splinter cell chaos theory was class but double agent was a huge step back.

I challenge you to a discussion Rocketpig



rocketpig said:
wholikeswood said:
I lose respect for anyone opting for Splinter Cell.

It shouldn't even be up for discussion; reviews, sales and impact on gaming have spoken.

Well, good for you. Some of us actually prefer to play a game, not watch it.

Cliched MGS insult #1. Congrats.