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Forums - Sony - Sony: Our first-party dev is as big as Microsoft and Nintendo's combined

axumblade said:
mike_intellivision said:
Quantity does not equal quality.

And quality franchises in first-party development leads to sales.


Mike from Morgnatown

Yes. That's why

Wii Play > Halo 3 + Metal Gear Solid IV + LittleBigPlanet

saleswise. Because it's a quality title.

I like M from M, but yeah, that pretty much pwned his argument.  It's never about quality. It's always about finding out what people will buy, or what gimmick people are into (no, I am not calling the Wii a gimmick), and Wii play falls into the latter category.  Charge 10 more bucks for a controller and throw in nine games.  That's only a dollar a game.  People spend that much on two cell phone games.

OT, I do think that Sony has a very nice first-party studio.  Microsoft is busy axing everyone from it, and publishing (thus not being 1st party), and Nintendo does have a big studio, but Sony has been on a buying spree as of late.



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To be honest there's maybe 1 or 2 first party game from Sony that I like, most are from 2nd party or 3rd party devs. Check my collection, not entirely sure if I'm right about that. They may have the most 1st party teams, but Nintendo still has the best.



PLAYSTATION®3 is the future.....NOW.......B_E_L_I_E_V_E

Supporter of PlayStation and Nintendo

*~Onna76~* said:

To be honest there's maybe 1 or 2 first party game from Sony that I like, most are from 2nd party or 3rd party devs. Check my collection, not entirely sure if I'm right about that. They may have the most 1st party teams, but Nintendo still has the best.

you have Azure Dreams?

nicely done



Stats87 said:
*~Onna76~* said:

To be honest there's maybe 1 or 2 first party game from Sony that I like, most are from 2nd party or 3rd party devs. Check my collection, not entirely sure if I'm right about that. They may have the most 1st party teams, but Nintendo still has the best.

you have Azure Dreams?

nicely done

 

 

Lol, yes got it from Ebay UK, second hand. I still need to update the list, there are games missing.



PLAYSTATION®3 is the future.....NOW.......B_E_L_I_E_V_E

Supporter of PlayStation and Nintendo

CGI-Quality said:
superchunk said:
I don't want to read 4 pages of stuff, so my comment is this.

If Sony's 1st and 2nd party base is so much bigger, by be extension better, than MS and Nintendo combined, then why is it Nintendo is the only company that can carry their entire company solely of their software?

Why is it Nintendo made more profits from gaming than MS and/or Sony for every single year any of them has ever made video games?

Why is it Nintendo, who makes games on at most 2 platforms, is only 2nd to EA in publishing when EA makes games on every single possible platform there is to be found?

Why is it Nintendo never has to wonder if their game will be a million seller? Its usually will their game break 3m. 1m is almost a certainty.

More does not equate to better. PS1 and PS2 did not become the best selling home consoles of their times (and all time) because Sony makes great games. They sold so well because Sony worked very well with 3rd parties and retained a TON of great exclusives.

On the other hand, Wii is a massive success and will easily claim the crown from PS2 almost solely on Nintendo's software as most 3rd parties have only just begun to actually put forth solid efforts.

There is no better software maker than Nintendo. Its multiple decades of massive hits and record breaking titles prove this beyond a doubt.

Too bad with this post it's clear you missed the entire point of the article. No where in the article did Sony say more = better.

 

But that is the point. Sony wouldn't mention that they have so many more dev teams than their competitors if they were not trying to imply that they were overall a better dev house. My post demonstrates that while they may have more in quantity they are far inferior in quality to specifically Nintendo.

 



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superchunk said:
CGI-Quality said:
superchunk said:
I don't want to read 4 pages of stuff, so my comment is this.

If Sony's 1st and 2nd party base is so much bigger, by be extension better, than MS and Nintendo combined, then why is it Nintendo is the only company that can carry their entire company solely of their software?

Why is it Nintendo made more profits from gaming than MS and/or Sony for every single year any of them has ever made video games?

Why is it Nintendo, who makes games on at most 2 platforms, is only 2nd to EA in publishing when EA makes games on every single possible platform there is to be found?

Why is it Nintendo never has to wonder if their game will be a million seller? Its usually will their game break 3m. 1m is almost a certainty.

More does not equate to better. PS1 and PS2 did not become the best selling home consoles of their times (and all time) because Sony makes great games. They sold so well because Sony worked very well with 3rd parties and retained a TON of great exclusives.

On the other hand, Wii is a massive success and will easily claim the crown from PS2 almost solely on Nintendo's software as most 3rd parties have only just begun to actually put forth solid efforts.

There is no better software maker than Nintendo. Its multiple decades of massive hits and record breaking titles prove this beyond a doubt.

Too bad with this post it's clear you missed the entire point of the article. No where in the article did Sony say more = better.

 

But that is the point. Sony wouldn't mention that they have so many more dev teams than their competitors if they were not trying to imply that they were overall a better dev house. My post demonstrates that while they may have more in quantity they are far inferior in quality to specifically Nintendo.

 

There was NOTHING that you said that "proved" that SONY "are far inferior in quality to specifically Nintendo."

Edit: Did anything I said when I first responded to you (in red text) proved untrue?



Hackers are poor nerds who don't wash.

At least Sony is always trying out new IPs, from sports to racing, from action to shooter, from platformer to music games. They have tried out every genre and have at least a quality title for each genre.



Oh I didn’t know that. (thinks of some way to attack them) uh.. um well who cares lol

Even though I hate them they are showing some really good stuff. Now show us what team Ico has in store!



    R.I.P Mr Iwata :'(

oh come on almost all sony studios mainly make good games-

they have even a good average over 80s for most of them.

resistance psp it's almost AAA and it's by sony bend.

polyphony makes GT 5

and santa monica god of war3

even small studios like guerrilla and media molecula (which isnt first party, yet!), have make great games (KZ2, LBP) under sony wings.

 

and thats main reason i  am supporting them this gen.

 



wholikeswood said:
Squilliam said:
Since this is coming from the horses mouth I'll assume it is true.

1. Are these studios a drain or are they profiting. I'll assume the former unless corrected with strong evidence because if they have that many employees its got to be a massive drain on their resources if every single HD publisher is losing money pretty much even with some impressive blockbuster releases I have to assume that Sony is as well at this point.

2. Is their pursuit of development excellence causing them to hire huge quantities of staff at the expense of profits. Guerilla games had in excess of 200 staff at points in Killzone 2 development and I heard that Santa Monica had two animators for every programmer and thats a lot of staff and expensive MOCAP.

1. As I recall MakingMusic setting out a while ago, SCEWWS is the most profitable part of Sony's gaming division. Think it's only San Diego that historically hasn't set the charts alight (that said, MLB 09 The Show is sitting pretty at 90 on Metacritic).

2. Please don't do a starcraft. You're coming ambiguously close to suggesting that GG was super-staffed during KZ2 development. As MakingMusic (wow, he's been useful!) has explained countless times, the vast majority of development was done by the original, moderately-staffed group before rising for the last stretch.

Edit: MakingMusic, get yo' ass in here and explain this better.

1. Their break even point = Microsoft + Nintendo for their 1st party developments alone. Remember they have canceled several announced games and im betting many unannounced games as well. Their software output doesn't seem to justify their current development base.

2. I was merely implying that they are pushing production values far into the territory of diminishing returns.

 



Tease.