wholikeswood said:
1. As I recall MakingMusic setting out a while ago, SCEWWS is the most profitable part of Sony's gaming division. Think it's only San Diego that historically hasn't set the charts alight (that said, MLB 09 The Show is sitting pretty at 90 on Metacritic). 2. Please don't do a starcraft. You're coming ambiguously close to suggesting that GG was super-staffed during KZ2 development. As MakingMusic (wow, he's been useful!) has explained countless times, the vast majority of development was done by the original, moderately-staffed group before rising for the last stretch. Edit: MakingMusic, get yo' ass in here and explain this better. |
1. Their break even point = Microsoft + Nintendo for their 1st party developments alone. Remember they have canceled several announced games and im betting many unannounced games as well. Their software output doesn't seem to justify their current development base.
2. I was merely implying that they are pushing production values far into the territory of diminishing returns.
Tease.








