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Forums - Gaming - Why would anyone but Wii owners care about The Conduit?

Esa-Petteri said:

Now that is funny. How about newest cod? It sold like... 10 times as much on dual analog than on wiimote. Of course you can always use the excuse of game being gimped because the wii versions will never be identical to PS3/360 versions.

 

Easy... shortages. The game is still hard to find, at least in Europe. Even in online retailers it's hard.



     

 

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^Well, that guy has admitted on his "wall" that he argues for the sake of arguing.

Either way, it's odd while games must be compared across all platforms all the time. It's better if all discussions on exclusives take place as if everyone only owns one console.



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Esa-Petteri said:
jlauro said:

 

Name one FPS that came out at the same time for both consoles with dual analog and wiimote and isn't gimped on the Wii version.  Considering there isn't such a game to make a comparison, I say....

wiimote > dual analog according to paying customers.  They are just waiting for such games.

 

Now that is funny. How about newest cod? It sold like... 10 times as much on dual analog than on wiimote. Of course you can always use the excuse of game being gimped because the wii versions will never be identical to PS3/360 versions.

 

 

It did not come out at the same time and it is gimped in laking some multiplayer modes.  Not complaining about differences in graphics.



Esa-Petteri said:
hsrob said:
By that same logic Wiifit is better than Halo 3.

Isn't that what people here are trying to say? :O

 

WiiSports is the best. 40+million people bought it

 



^Yeah, a better gauge would be for all versions have the same features, although different graphics (such as COD 3?). Then it would be fair.



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jlauro said:
Esa-Petteri said:
jlauro said:

 

Name one FPS that came out at the same time for both consoles with dual analog and wiimote and isn't gimped on the Wii version.  Considering there isn't such a game to make a comparison, I say....

wiimote > dual analog according to paying customers.  They are just waiting for such games.

 

Now that is funny. How about newest cod? It sold like... 10 times as much on dual analog than on wiimote. Of course you can always use the excuse of game being gimped because the wii versions will never be identical to PS3/360 versions.

 

 

It did not come out at the same time and it is gimped in laking some multiplayer modes.  Not complaining about differences in graphics.

http://www.vgchartz.com/games/game.php?id=23991

http://www.vgchartz.com/games/game.php?id=23992

Really?

 



Esa-Petteri said:
jlauro said:
Esa-Petteri said:
jlauro said:

 

Name one FPS that came out at the same time for both consoles with dual analog and wiimote and isn't gimped on the Wii version.  Considering there isn't such a game to make a comparison, I say....

wiimote > dual analog according to paying customers.  They are just waiting for such games.

 

Now that is funny. How about newest cod? It sold like... 10 times as much on dual analog than on wiimote. Of course you can always use the excuse of game being gimped because the wii versions will never be identical to PS3/360 versions.

 

 

It did not come out at the same time and it is gimped in laking some multiplayer modes.  Not complaining about differences in graphics.

http://www.vgchartz.com/games/game.php?id=23991

http://www.vgchartz.com/games/game.php?id=23992

Really?

 

 

Really? Uh.. yeah.I've got the game and  I'm still wondering how this game scored that high. It's a decent to good game, but not a "very" good one.

I guess it just benefited from beeing the first halfway serious attempt on a Wii FPS.

 



I was just listening to the IGN podcast, one of the guys said that he wishes he could play 360 FPS games with the Wiimote, because he'd destroy all the dual analog users.



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OMG a thread with Esa-petteri AND mjc2021 in it? What did you guys do to deserve this, praise the wii or something?



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

The pretty obvious reason for people wanting this game is its controls.
But i don't think this game is intented to be a system seller, it most likely tries to take advantage of the existing market on the Wii that is badly catered at the moment. It's just a Wii game for Wii owners, nothing more. So in that sense, the question in the OP is rather ridiculous.

Considering FPS is a genre that is being driven forward by the visual performance of the game, Conduit is going for an uphill battle because of Wiis relatively limited visual abilities, but consider the sales of other games alike on Wii, i think expecting sales of one million lifetime is pretty fair. If the game delivers, two million sales aren't out of reach.

There's also few things that need to be taken into consideration; The Conduit was originally started because HVS had already a tech for it, that would be obsolete otherwise. The engine behind The Conduit, Quantum 3, is propably hoped to get into distribution (when Conduit is supposed show what the engine can do, it's the same thing as it is with Unreal Tournament, a tech demo in its basis). The devs have taken the way of fixing the issues they see in other shooters, but this may turn out to be negative just as well, since too much options and "too perfectected" may be "too much" for the market. Of course, what HVS have done, looks promising, but how it turns out in practice is a different matter.



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Nintendo games sell only on Nintendo system.