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Forums - Sales - Five reasons why the 360 will probably have a longer lifespan than the PS3

^ MS has been pretty stupid but I don't know if they're so stupid as to push tech AGAIN when the consumers have spoken so dramatically that they do not need that.

Although the "nextbox" will beat the PS3 easily just by the advancement of tech, obviously. Is that what you meant?



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makingmusic476 said:
EaglesEye379 said:
RolStoppable said:
EaglesEye379 said:

 

Sony

 

Resistance

3.5

Motorstorm

3.5

GT5P

3

Uncharted

2.5

LBP

2

Resistance 2

1.5

R&C ToD

1.5

Heavenly Sword

1.5

KZ2

1.5

Total

20.5

 

 

MS

 

Halo 3

9.5

Gears

6

Gears 2

5

Forza 2

4

Fable 2

2.5

Mass Effect

2

PGR4

1.5

Crackdown

1.5

Viva Pinata

1.5

PGR3

1.5

Perfect Dark Zero

1.5

Total

36.5

Yes, that's some good piece of data, at first glance I think it includes all first party games that sold at least one million units. The 360 clearly leads here, but that's also due its one year headstart and the PS3 still missing Gran Turismo 5. Those things factored in, I think it's fair to say that both first parties are about equal in terms of sales.

I would agree with you if you factor in the PSP, but besides that I think the 360 and PS3 are mature enough down their lifespan to make the one-year headstart obsolete.

For example, Gears sold massively even when there were only ~5m 360s in the world. The PS3 has way more than enough userbase to churn out a mainstream game. I agree with you it will be GT5 or God of War 3 that will finally do it, but how long did it take for them to come out, and how much 'selling potential' is the overall franchise for the future as from now? I think MS will put out quality Gears and Halo games on a much faster pace as proven already with ODST and Gears 2 coming out 2 years after the first game. And Gears and Halo are relatively 'younger'.

 

 

 

Look at it this way.  The ps3 has been out just shy of 2.5 years.  The 360 just shy of 3.5 years.  Sony has released 9 million sellers on the ps3, averaging out to 3.6 a year.  Microsoft has released 11 on the 360, averaging out to around 3.14 a year.  Sony releases great first party titles at a steadier quip than MS, and they are more likely to reach a million the Microsoft's (when taking into account games like Viva Pinata: Trouble in Paradise and Banjo-Kazooie, which combined haven't sold much more than MotorStorm: Pacific Rift, despite both releasing at a $39.99 price point), and they do this while still supporting two other platforms (God of War II was released on the ps2 five months after the ps3 was released).

The primary success of Microsoft has been their marketing.  When they have a big game, they can make it go really big.  The have a number of titles that have broken or will break four million, but they also have a (far larger) number of titles that will never break a million, some coming no where close to a million.

Take a look at this list:

http://vgchartz.com/games/index.php?&results=50&name=&console=X360&keyword=&publisher=223&genre=&order=Sales&boxart=Both&showdeleted=®ion=All&alphasort=

The drop off is severe.  At the bottom you have games like Ninety-Nine Nights, Shadowrun, Blue Dragon, Banjo, two Viva Pinata titles, Fuzion Frenzy (these games rock - this is a grave injustice =( ), among others.

Now take a look at this:

http://vgchartz.com/games/index.php?name=&console=PS3®ion=All&developer=&publisher=300&genre=&keyword=&boxart=Both&results=50&order=Sales

There is a similar drop off, but most of the games on the low end (<500k) are either expansions (for Buzz, SingStar, etc.), games only released in one territory (Demon's Souls, White Knight, Quest for Booty on Blu-Ray, Siren on Blu-Ray, etc.), or  sports titles (which were also only released in one territory).  The only truly weak sellers are Lair (for obvious reasons), Folklore, F1: Championship Edition, and of course Sony's horrible NBA series.

I appreciate your arguments, but I was really pointing on the selling power or potential of first party titles. Just because Sony produces titles at a 'steadier quip' (but I would argue that MS has matched Sony very well on this front) and Sony's titles have more chance of making a million (but I would argue realistically, at least for me, MS would probably have only expected Banjo and Too Human to have reached a million so I think its equal on this front as well), doesnt go against my point that MS has more revenue and sales generating power. And since they are not skimping on exploring new ideas and recruiting (see Halo Wars, new MGS recruitment etc) I think this money will bring us even more games in the future.

You have put quite bluntly that its down to marketing, I hope you know that these games dont come out Metacritic 90+, has a huge impact on game development within the industry and wins GOTY awards for nothing. I also would like to point out I have been blue in the face with Killzone 2 and LBP ads since they launched.