makingmusic476 said:
EaglesEye379 said:
RolStoppable said:
EaglesEye379 said:
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Sony
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Resistance
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3.5
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Motorstorm
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3.5
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GT5P
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3
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Uncharted
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2.5
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LBP
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2
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Resistance 2
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1.5
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R&C ToD
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1.5
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Heavenly Sword
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1.5
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KZ2
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1.5
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Total
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20.5
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MS
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Halo 3
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9.5
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Gears
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6
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Gears 2
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5
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Forza 2
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4
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Fable 2
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2.5
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Mass Effect
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2
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PGR4
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1.5
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Crackdown
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1.5
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Viva Pinata
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1.5
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PGR3
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1.5
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Perfect Dark Zero
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1.5
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Total
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36.5
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Yes, that's some good piece of data, at first glance I think it includes all first party games that sold at least one million units. The 360 clearly leads here, but that's also due its one year headstart and the PS3 still missing Gran Turismo 5. Those things factored in, I think it's fair to say that both first parties are about equal in terms of sales.
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I would agree with you if you factor in the PSP, but besides that I think the 360 and PS3 are mature enough down their lifespan to make the one-year headstart obsolete.
For example, Gears sold massively even when there were only ~5m 360s in the world. The PS3 has way more than enough userbase to churn out a mainstream game. I agree with you it will be GT5 or God of War 3 that will finally do it, but how long did it take for them to come out, and how much 'selling potential' is the overall franchise for the future as from now? I think MS will put out quality Gears and Halo games on a much faster pace as proven already with ODST and Gears 2 coming out 2 years after the first game. And Gears and Halo are relatively 'younger'.
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Look at it this way. The ps3 has been out just shy of 2.5 years. The 360 just shy of 3.5 years. Sony has released 9 million sellers on the ps3, averaging out to 3.6 a year. Microsoft has released 11 on the 360, averaging out to around 3.14 a year. Sony releases great first party titles at a steadier quip than MS, and they are more likely to reach a million the Microsoft's (when taking into account games like Viva Pinata: Trouble in Paradise and Banjo-Kazooie, which combined haven't sold much more than MotorStorm: Pacific Rift, despite both releasing at a $39.99 price point), and they do this while still supporting two other platforms (God of War II was released on the ps2 five months after the ps3 was released).
The primary success of Microsoft has been their marketing. When they have a big game, they can make it go really big. The have a number of titles that have broken or will break four million, but they also have a (far larger) number of titles that will never break a million, some coming no where close to a million.
Take a look at this list:
http://vgchartz.com/games/index.php?&results=50&name=&console=X360&keyword=&publisher=223&genre=&order=Sales&boxart=Both&showdeleted=®ion=All&alphasort=
The drop off is severe. At the bottom you have games like Ninety-Nine Nights, Shadowrun, Blue Dragon, Banjo, two Viva Pinata titles, Fuzion Frenzy (these games rock - this is a grave injustice =( ), among others.
Now take a look at this:
http://vgchartz.com/games/index.php?name=&console=PS3®ion=All&developer=&publisher=300&genre=&keyword=&boxart=Both&results=50&order=Sales
There is a similar drop off, but most of the games on the low end (<500k) are either expansions (for Buzz, SingStar, etc.), games only released in one territory (Demon's Souls, White Knight, Quest for Booty on Blu-Ray, Siren on Blu-Ray, etc.), or sports titles (which were also only released in one territory). The only truly weak sellers are Lair (for obvious reasons), Folklore, F1: Championship Edition, and of course Sony's horrible NBA series.
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