NNN2004 said:
if you cant post a photo from your TV now then am glad to help ;)
|
the second pic is horrendous
Initiating social expirement #928719281
NNN2004 said:
if you cant post a photo from your TV now then am glad to help ;)
|
the second pic is horrendous
Initiating social expirement #928719281
| Phrancheyez said: You think I believe some idiot who says it can be done on 360 when his best comeback is 'just like Halo 3 could be done on PS3'....was that ever a question? Was there ever any grey area there? I dunno..maybe Halo 3 is too powerful for the PS3!....... Give me a break..this guy has no clue what he's talking about.. |
While I personally believe that the PS3 architecture has more headroom than the 360's, I don't believe the gap is that significant, overall. Due to the fact that the PS3 architecture is very different than the 360 architecture, it's very much like comparing apples to oranges.
The Amiga computer was very graphically powerful, in its day, compared to a PC or Mac of the same vintage, due to its use of custom hardware, but it couldn't do FPS games worth a darn. The underlying PC hardware allowed games like Wolfenstein 3D to be efficiently implemented, while the Amiga's very powerful, very advanced hardware was heavily tasked trying to do the same.
The PS3 has several SPEs to do some really fantastic DSP-type work, but only has one general-purpose core (although the SPEs CAN run general purpose code with a few caveats). The processor in the 360 is also made by IBM, but lacks the specialized processing engines (SPEs), while it does have 3 full-blown general purpose cores. I was really confused about what IBM tried to achieve with each processor until I read a fairly lengthly interview with the man who led both architecture groups. It's very telling and no doubt frustrating to anyone who wants desperately to believe that either processor is miles ahead of the other.

SpartanFX said:
it is the best looking console game by far and nothing can change that fact. |
Not to single you out, but I hear this a lot and it makes me laugh. When people say it is the best looking console game that is kinda like saying I'm the fastest runner in the Special Olympics one legged marathon. The big elefant in the room, the PC, is simply ignored.
If it was all about graphics the 360 and PS3 wouldn't even exist.
So yes it does look better than any other console game I've seen, but still far from impressive. Maybe in early 2007.
XBL: WiiVault Wii: PM me PSN: WiiVault
PC: AMD Athlon II Quadcore 635 (OC to 4.0ghz) , ATI Radeon 5770 1GB (x2)
MacBook Pro C2D 2.8ghz, 9600m GT 512 iMac: C2D 2.0, X2600XT 256

Garnett said:
Not the controls the control DELAY,which killed it and half a clip thing,other than that its a good game. |
Like i said i'd rather they hadn't changed the controls. I liked the more weighty feel. I still like the game though.
Garnett said:
And what 4 consoles?
The actual development of TH took around 2 years and about 10 million i believe. |
That's funny.
Thanks for the input, Jeff.
averyblund said:
Not to single you out, but I hear this a lot and it makes me laugh. When people say it is the best looking console game that is kinda like saying I'm the fastest runner in the Special Olympics one legged marathon. The big elefant in the room, the PC, is simply ignored. If it was all about graphics the 360 and PS3 wouldn't even exist. So yes it does look better than any other console game I've seen, but still far from impressive. Maybe in early 2007. |
I am goign to have to agree with you. I think KZ2 has some amazing graphics but the hype of clarity just didn't meet its expectations it was suppose to have. But keepign the PC out for the console's sake I think it is amazing. I also had the same feeling with Halo 3 when it first came out. It was suppose to be amazing in every stand. I did not find its graphics that impressive. Yet both games I can play for hours. I will be interested to see what happsn int he next five years.
Saying killzone 2 can't be done on he 360 is foolish.
Of course it can be done.
And it can be done right....with co-op
Staude said:
Like i said i'd rather they hadn't changed the controls. I liked the more weighty feel. I still like the game though.
|
I liked the weighty feel i just didnt like the hole delay,that was stupid.
^ Bwah aha ha ha ha I am laughign abotu the be done right comment fo the co-op. this takes the cake of insult zingers today!
These threads remind me of the arguments in the middle ages involving how many angels could fit on the head of the pin. A lot of what looks "better" depends on personal perspective. Which is better animation, Disney Classic, modern CGI, Anime? I imagine people in each camp could argue indefinitely why "their" preference is better.
For my money, both the PS3 and the 360 have games that are bleeding edge, graphically.
