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Forums - Sales - OnLive - THE END of fanboys wars?

Tycho finds it unrealistic because it is. I have a 12 mb/s connection and sometimes I have trouble streaming HD video. How in god's name do these idiots think they are going to be able to stream HD gaming on half that? It's just not going to happen. There's not even a point in pretending so, and I can't imagine what they expect to get out of this except to scam investors of some money so that they can keep retooling an idea that doesn't work with the hopes that they'll be ahead of the curve when it does. This is the Phantom reborn.



You do not have the right to never be offended.

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Well, I have commented already about how this thing wouldn't work, but on the other hand this could be perfect platform for console players. Especially for those who hunger for extreme graphics and don't care about anything else. However there would need to be at least local servers this to work. Or who knows how much lag there can be before its unplayable. Some players didn't care about sluggish controls when developers say that its more 'realistic' etc.. Could work for those guys at least. ;)



Signed up for the beta. It's 54Mps here @ GMU



PDF said:
^^ You obviously know far more than I do and I assume what you say is true but honestly. Is there any bit of bias you may have simply because you work for the competition?

In your professional opinion how long before OnLive becomes market ready and do you have a guess on how much one of those boxes would cost. I dont mean how long before the tech will be good enough to where you see it working but just when do you think OnLive will launch.

and no I wont buy your flying car. I have my money in teleporting =]

I'm not biased because I work for a rival. It's just the simple truth that OnLive is pushing a technology that just isn't feasable.

The question of OnLive being market ready is more a question of 'How much will it work, and for how many people?' - Something like OnLive could of been invented years ago, and used. It's not an amazing, revolutionary technology. Your simply paying a company to remotely access their desktop to play a game.

I'm going to assume the box will cost around $100-150 to buy...Not the cheapest thing in the world. OnLive should launch in beta later this year. I'm unsure when it'll come out of beta, but it may be awhile.

Again, it all comes down to the penetration of high-speed broadband lines (5MB/s connections aren't the most prolific connections out there) and how many server farms OnLive has. For this kind of system to work, and work well, you'd need a server farm every few miles...Which is the big cost issue. Server farms cost money...Lots of money. Add in the fact you need to establish them all over the world, as close to consumers as possible, and it's going to be an incredibly expensive task.

Because of those things, it's just not going to be really viable. Chances are, your going to find an OnLive server hundreds of miles away from your house, and any game you want to play will be unplayable due to lag, and/or the connection you have.

In the future, when bigger, better, computers are more prolific, and games aren't resource hogs, and everyone has FiOS, I can see this becoming popular. But the time it'll take for the supporting structures to allow something like OnLive to work is...Going to be awhile.

 



Back from the dead, I'm afraid.

It's the pricing that I'm interested in.

I struggle to think of a model that would work.



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Khuutra said:
richardhutnik said:

Gabe mocking the PS3 hasn't made it go away.  Wait, are we talking about the Penny Arcade Game, or the Valve Gabe?  If you mean Penny Arcade Gabe then maybe you are onto something.

OnLive working will depend on price, performance and titles that run on it.  If it does work, one can definitely see Nintendo, Sony and Microsoft coming out with similar.

BTW: I know which Gabe. I am just trying to make a point that Penny Arcade has more pull.

Penny Arcade Gabe was really excited about the idea. Actually trying it out at a demo kind of ruined it for him, though. Tycho also finds the idea unrealistic.

Take it for what you will.

It is DOOMED then I tell you.  DOOMED!

 



This thing may work in USA, west europe, Japan.
For other countries bandwidth is extremly serious problems.

From my talks with other Polish gamers connetion like mine 3Mbit/s is above average and most people use something around the lines of 0.5 or 1 Mbit/s.

And do you honestly belive PS3, X360, high end pc gamers will want to go to service which can offer them SD quality gaming after years of HD gaming :D


And there's one small worldwide problem - how will ISPs retaliate when more and more of their clients start consuming 5Mbits per second of their gameplay (multiply this by several hours per week and by current number of HD consoles owners and bandwidth consumption is astronomical).



PROUD MEMBER OF THE PSP RPG FAN CLUB

Let's wait till the 1 terabyte connection becomes available in about five years.



Zlejedi - You are exactly right. It's not feasable in emerging markets due to bandwidth constraints.

Not only this, we keep hearing that the internet will run out of bandwidth in 2-3 years, as the current infrastructure can only support so much data at a given time...Something like OnLive is in the upper echelon of bandwidth requirements, so it may get hammered if rationing ever became commonplace.



Back from the dead, I'm afraid.

Malstrom just wrote a good article about why it wont succeed:
http://seanmalstrom.wordpress.com/2009/04/01/onlive-was-a-dumb-investment-by-dumb-investors/