PDF said: ^^ You obviously know far more than I do and I assume what you say is true but honestly. Is there any bit of bias you may have simply because you work for the competition?
In your professional opinion how long before OnLive becomes market ready and do you have a guess on how much one of those boxes would cost. I dont mean how long before the tech will be good enough to where you see it working but just when do you think OnLive will launch.
and no I wont buy your flying car. I have my money in teleporting =]
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I'm not biased because I work for a rival. It's just the simple truth that OnLive is pushing a technology that just isn't feasable.
The question of OnLive being market ready is more a question of 'How much will it work, and for how many people?' - Something like OnLive could of been invented years ago, and used. It's not an amazing, revolutionary technology. Your simply paying a company to remotely access their desktop to play a game.
I'm going to assume the box will cost around $100-150 to buy...Not the cheapest thing in the world. OnLive should launch in beta later this year. I'm unsure when it'll come out of beta, but it may be awhile.
Again, it all comes down to the penetration of high-speed broadband lines (5MB/s connections aren't the most prolific connections out there) and how many server farms OnLive has. For this kind of system to work, and work well, you'd need a server farm every few miles...Which is the big cost issue. Server farms cost money...Lots of money. Add in the fact you need to establish them all over the world, as close to consumers as possible, and it's going to be an incredibly expensive task.
Because of those things, it's just not going to be really viable. Chances are, your going to find an OnLive server hundreds of miles away from your house, and any game you want to play will be unplayable due to lag, and/or the connection you have.
In the future, when bigger, better, computers are more prolific, and games aren't resource hogs, and everyone has FiOS, I can see this becoming popular. But the time it'll take for the supporting structures to allow something like OnLive to work is...Going to be awhile.