"A key element in the freedom that Just Cause 2 gives you is that there are no artificial barriers", explains lead designer Peter Johnasson. "You're free to go anywhere and you're free to try out any tactic in any given situation. Whatever tactic you choose, you can be sure that the only constant is action." Clearly, this sequel aims to offer respite from something we generally take for granted in other sandbox games: restrictions. Whether it's conveniently closed-off bridges or murderous cops who pop out of nowhere if you wander into the wrong region, we've become accustomed to such titles telling us what we can and can't do. This one, it seems, thinks different.
Full IGN Preview HERE. The following screenshots are from the 360 version but the game is also PC and PS3. I think they look brilliant.

















